/**************************************************************************
- *
+ *
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
/*
* Authors:
#include "main/errors.h"
-#include "util/imports.h"
+
#include "main/hash.h"
#include "main/mtypes.h"
#include "program/prog_parameter.h"
#include "cso_cache/cso_context.h"
+static void
+destroy_program_variants(struct st_context *st, struct gl_program *target);
static void
set_affected_state_flags(uint64_t *states,
if (!*p)
return;
- st_release_variants(st, *p);
+ destroy_program_variants(st, &((*p)->Base));
st_reference_prog(st, p, NULL);
}
PIPE_CAP_NIR_COMPACT_ARRAYS);
bool use_eye = st->ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] != NULL;
- gl_state_index16 clipplane_state[MAX_CLIP_PLANES][STATE_LENGTH];
- for (int i = 0; i < MAX_CLIP_PLANES; ++i) {
- if (use_eye) {
- clipplane_state[i][0] = STATE_CLIPPLANE;
- clipplane_state[i][1] = i;
- } else {
- clipplane_state[i][0] = STATE_INTERNAL;
- clipplane_state[i][1] = STATE_CLIP_INTERNAL;
- clipplane_state[i][2] = i;
+ struct nir_shader *nir = state.ir.nir;
+
+ if (nir->info.outputs_written & VARYING_BIT_CLIP_DIST0)
+ NIR_PASS_V(state.ir.nir, nir_lower_clip_disable, key->lower_ucp);
+ else {
+ gl_state_index16 clipplane_state[MAX_CLIP_PLANES][STATE_LENGTH];
+ for (int i = 0; i < MAX_CLIP_PLANES; ++i) {
+ if (use_eye) {
+ clipplane_state[i][0] = STATE_CLIPPLANE;
+ clipplane_state[i][1] = i;
+ } else {
+ clipplane_state[i][0] = STATE_INTERNAL;
+ clipplane_state[i][1] = STATE_CLIP_INTERNAL;
+ clipplane_state[i][2] = i;
+ }
+ _mesa_add_state_reference(params, clipplane_state[i]);
}
- _mesa_add_state_reference(params, clipplane_state[i]);
- }
- NIR_PASS_V(state.ir.nir, nir_lower_clip_vs, key->lower_ucp,
- true, can_compact, clipplane_state);
- NIR_PASS_V(state.ir.nir, nir_lower_io_to_temporaries,
- nir_shader_get_entrypoint(state.ir.nir), true, false);
- NIR_PASS_V(state.ir.nir, nir_lower_global_vars_to_local);
+ NIR_PASS_V(state.ir.nir, nir_lower_clip_vs, key->lower_ucp,
+ true, can_compact, clipplane_state);
+ NIR_PASS_V(state.ir.nir, nir_lower_io_to_temporaries,
+ nir_shader_get_entrypoint(state.ir.nir), true, false);
+ NIR_PASS_V(state.ir.nir, nir_lower_global_vars_to_local);
+ }
finalize = true;
}