mesa/formats: add more MESA_FORMAT_LAYOUTs
[mesa.git] / src / mesa / state_tracker / st_program.c
index 1a00c314dda11fdba2b5f07a47ef48934f4e16af..e62dd7aab80f570f9ee92a8a53a8d80cc8e9d99e 100644 (file)
@@ -69,7 +69,7 @@ delete_vp_variant(struct st_context *st, struct st_vp_variant *vpv)
       draw_delete_vertex_shader( st->draw, vpv->draw_shader );
       
    if (vpv->tgsi.tokens)
-      st_free_tokens(vpv->tgsi.tokens);
+      ureg_free_tokens(vpv->tgsi.tokens);
       
    free( vpv );
 }
@@ -108,7 +108,7 @@ delete_fp_variant(struct st_context *st, struct st_fp_variant *fpv)
    if (fpv->parameters)
       _mesa_free_parameter_list(fpv->parameters);
    if (fpv->tgsi.tokens)
-      st_free_tokens(fpv->tgsi.tokens);
+      ureg_free_tokens(fpv->tgsi.tokens);
    free(fpv);
 }
 
@@ -163,6 +163,68 @@ st_release_gp_variants(struct st_context *st, struct st_geometry_program *stgp)
 }
 
 
+/**
+ * Delete a tessellation control program variant.  Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_tcp_variant(struct st_context *st, struct st_tcp_variant *tcpv)
+{
+   if (tcpv->driver_shader)
+      cso_delete_tessctrl_shader(st->cso_context, tcpv->driver_shader);
+
+   free(tcpv);
+}
+
+
+/**
+ * Free all variants of a tessellation control program.
+ */
+void
+st_release_tcp_variants(struct st_context *st, struct st_tessctrl_program *sttcp)
+{
+   struct st_tcp_variant *tcpv;
+
+   for (tcpv = sttcp->variants; tcpv; ) {
+      struct st_tcp_variant *next = tcpv->next;
+      delete_tcp_variant(st, tcpv);
+      tcpv = next;
+   }
+
+   sttcp->variants = NULL;
+}
+
+
+/**
+ * Delete a tessellation evaluation program variant.  Note the caller must
+ * unlink the variant from the linked list.
+ */
+static void
+delete_tep_variant(struct st_context *st, struct st_tep_variant *tepv)
+{
+   if (tepv->driver_shader)
+      cso_delete_tesseval_shader(st->cso_context, tepv->driver_shader);
+
+   free(tepv);
+}
+
+
+/**
+ * Free all variants of a tessellation evaluation program.
+ */
+void
+st_release_tep_variants(struct st_context *st, struct st_tesseval_program *sttep)
+{
+   struct st_tep_variant *tepv;
+
+   for (tepv = sttep->variants; tepv; ) {
+      struct st_tep_variant *next = tepv->next;
+      delete_tep_variant(st, tepv);
+      tepv = next;
+   }
+
+   sttep->variants = NULL;
+}
 
 
 /**
@@ -185,9 +247,6 @@ st_prepare_vertex_program(struct gl_context *ctx,
    if (stvp->Base.IsPositionInvariant)
       _mesa_insert_mvp_code(ctx, &stvp->Base);
 
-   if (!stvp->glsl_to_tgsi)
-      assert(stvp->Base.Base.NumInstructions > 1);
-
    /*
     * Determine number of inputs, the mappings between VERT_ATTRIB_x
     * and TGSI generic input indexes, plus input attrib semantic info.
@@ -197,6 +256,11 @@ st_prepare_vertex_program(struct gl_context *ctx,
          stvp->input_to_index[attr] = stvp->num_inputs;
          stvp->index_to_input[stvp->num_inputs] = attr;
          stvp->num_inputs++;
+         if ((stvp->Base.Base.DoubleInputsRead & BITFIELD64_BIT(attr)) != 0) {
+            /* add placeholder for second part of a double attribute */
+            stvp->index_to_input[stvp->num_inputs] = ST_DOUBLE_ATTRIB_PLACEHOLDER;
+            stvp->num_inputs++;
+         }
       }
    }
    /* bit of a hack, presetup potentially unused edgeflag input */
@@ -213,6 +277,7 @@ st_prepare_vertex_program(struct gl_context *ctx,
          unsigned slot = stvp->num_outputs++;
 
          stvp->result_to_output[attr] = slot;
+         stvp->output_slot_to_attr[slot] = attr;
 
          switch (attr) {
          case VARYING_SLOT_POS:
@@ -262,6 +327,10 @@ st_prepare_vertex_program(struct gl_context *ctx,
             stvp->output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
             stvp->output_semantic_index[slot] = 0;
             break;
+         case VARYING_SLOT_VIEWPORT:
+            stvp->output_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
+            stvp->output_semantic_index[slot] = 0;
+            break;
 
          case VARYING_SLOT_TEX0:
          case VARYING_SLOT_TEX1:
@@ -271,17 +340,19 @@ st_prepare_vertex_program(struct gl_context *ctx,
          case VARYING_SLOT_TEX5:
          case VARYING_SLOT_TEX6:
          case VARYING_SLOT_TEX7:
-            stvp->output_semantic_name[slot] = st->needs_texcoord_semantic ?
-               TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC;
-            stvp->output_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
-            break;
-
+            if (st->needs_texcoord_semantic) {
+               stvp->output_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
+               stvp->output_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
+               break;
+            }
+            /* fall through */
          case VARYING_SLOT_VAR0:
          default:
-            assert(attr < VARYING_SLOT_MAX);
+            assert(attr >= VARYING_SLOT_VAR0 ||
+                   (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
             stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
-            stvp->output_semantic_index[slot] = st->needs_texcoord_semantic ?
-               (attr - VARYING_SLOT_VAR0) : (attr - VARYING_SLOT_TEX0);
+            stvp->output_semantic_index[slot] =
+               st_get_generic_varying_index(st, attr);
             break;
          }
       }
@@ -314,7 +385,7 @@ st_translate_vertex_program(struct st_context *st,
       _mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT);
    }
 
-   ureg = ureg_create( TGSI_PROCESSOR_VERTEX );
+   ureg = ureg_create_with_screen(TGSI_PROCESSOR_VERTEX, st->pipe->screen);
    if (ureg == NULL) {
       free(vpv);
       return NULL;
@@ -342,15 +413,17 @@ st_translate_vertex_program(struct st_context *st,
                                    stvp->glsl_to_tgsi,
                                    &stvp->Base.Base,
                                    /* inputs */
-                                   stvp->num_inputs,
+                                   vpv->num_inputs,
                                    stvp->input_to_index,
+                                   NULL, /* inputSlotToAttr */
                                    NULL, /* input semantic name */
                                    NULL, /* input semantic index */
                                    NULL, /* interp mode */
-                                   NULL, /* is centroid */
+                                   NULL, /* interp location */
                                    /* outputs */
-                                   stvp->num_outputs,
+                                   num_outputs,
                                    stvp->result_to_output,
+                                   stvp->output_slot_to_attr,
                                    stvp->output_semantic_name,
                                    stvp->output_semantic_index,
                                    key->passthrough_edgeflags,
@@ -389,17 +462,16 @@ st_translate_vertex_program(struct st_context *st,
                                       &vpv->tgsi.stream_output);
    }
 
-   vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi);
-
    if (ST_DEBUG & DEBUG_TGSI) {
-      tgsi_dump( vpv->tgsi.tokens, 0 );
+      tgsi_dump(vpv->tgsi.tokens, 0);
       debug_printf("\n");
    }
 
+   vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi);
    return vpv;
 
 fail:
-   debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__);
+   debug_printf("%s: failed to translate Mesa program:\n", __func__);
    _mesa_print_program(&stvp->Base.Base);
    debug_assert(0);
 
@@ -476,7 +548,9 @@ st_translate_fragment_program(struct st_context *st,
 
    GLuint outputMapping[FRAG_RESULT_MAX];
    GLuint inputMapping[VARYING_SLOT_MAX];
+   GLuint inputSlotToAttr[VARYING_SLOT_MAX];
    GLuint interpMode[PIPE_MAX_SHADER_INPUTS];  /* XXX size? */
+   GLuint interpLocation[PIPE_MAX_SHADER_INPUTS];
    GLuint attr;
    GLbitfield64 inputsRead;
    struct ureg_program *ureg;
@@ -485,7 +559,6 @@ st_translate_fragment_program(struct st_context *st,
 
    ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
    ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
-   GLboolean is_centroid[PIPE_MAX_SHADER_INPUTS];
    uint fs_num_inputs = 0;
 
    ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
@@ -496,6 +569,7 @@ st_translate_fragment_program(struct st_context *st,
       return NULL;
 
    assert(!(key->bitmap && key->drawpixels));
+   memset(inputSlotToAttr, ~0, sizeof(inputSlotToAttr));
 
    if (key->bitmap) {
       /* glBitmap drawing */
@@ -537,7 +611,16 @@ st_translate_fragment_program(struct st_context *st,
          const GLuint slot = fs_num_inputs++;
 
          inputMapping[attr] = slot;
-         is_centroid[slot] = (stfp->Base.IsCentroid & BITFIELD64_BIT(attr)) != 0;
+         inputSlotToAttr[slot] = attr;
+         if (stfp->Base.IsCentroid & BITFIELD64_BIT(attr))
+            interpLocation[slot] = TGSI_INTERPOLATE_LOC_CENTROID;
+         else if (stfp->Base.IsSample & BITFIELD64_BIT(attr))
+            interpLocation[slot] = TGSI_INTERPOLATE_LOC_SAMPLE;
+         else
+            interpLocation[slot] = TGSI_INTERPOLATE_LOC_CENTER;
+
+         if (key->persample_shading)
+            interpLocation[slot] = TGSI_INTERPOLATE_LOC_SAMPLE;
 
          switch (attr) {
          case VARYING_SLOT_POS:
@@ -572,6 +655,16 @@ st_translate_fragment_program(struct st_context *st,
             input_semantic_index[slot] = 0;
             interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
             break;
+         case VARYING_SLOT_LAYER:
+            input_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
+            input_semantic_index[slot] = 0;
+            interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
+            break;
+         case VARYING_SLOT_VIEWPORT:
+            input_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
+            input_semantic_index[slot] = 0;
+            interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
+            break;
          case VARYING_SLOT_CLIP_DIST0:
             input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
             input_semantic_index[slot] = 0;
@@ -633,10 +726,10 @@ st_translate_fragment_program(struct st_context *st,
              * consumed for the TEXi varyings, and we can base the locations of
              * the user varyings on VAR0.  Otherwise, we use TEX0 as base index.
              */
-            assert(attr >= VARYING_SLOT_TEX0);
-            input_semantic_index[slot] = st->needs_texcoord_semantic ?
-               (attr - VARYING_SLOT_VAR0) : (attr - VARYING_SLOT_TEX0);
+            assert(attr >= VARYING_SLOT_VAR0 || attr == VARYING_SLOT_PNTC ||
+                   (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
             input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+            input_semantic_index[slot] = st_get_generic_varying_index(st, attr);
             if (attr == VARYING_SLOT_PNTC)
                interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
             else
@@ -674,12 +767,21 @@ st_translate_fragment_program(struct st_context *st,
          outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
       }
 
+      if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK)) {
+         fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_SAMPLEMASK;
+         fs_output_semantic_index[fs_num_outputs] = 0;
+         outputMapping[FRAG_RESULT_SAMPLE_MASK] = fs_num_outputs;
+         fs_num_outputs++;
+         outputsWritten &= ~(1 << FRAG_RESULT_SAMPLE_MASK);
+      }
+
       /* handle remaining outputs (color) */
       for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
          if (outputsWritten & BITFIELD64_BIT(attr)) {
             switch (attr) {
             case FRAG_RESULT_DEPTH:
             case FRAG_RESULT_STENCIL:
+            case FRAG_RESULT_SAMPLE_MASK:
                /* handled above */
                assert(0);
                break;
@@ -700,7 +802,7 @@ st_translate_fragment_program(struct st_context *st,
       }
    }
 
-   ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
+   ureg = ureg_create_with_screen(TGSI_PROCESSOR_FRAGMENT, st->pipe->screen);
    if (ureg == NULL) {
       free(variant);
       return NULL;
@@ -712,21 +814,25 @@ st_translate_fragment_program(struct st_context *st,
       debug_printf("\n");
    }
    if (write_all == GL_TRUE)
-      ureg_property_fs_color0_writes_all_cbufs(ureg, 1);
+      ureg_property(ureg, TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS, 1);
 
    if (stfp->Base.FragDepthLayout != FRAG_DEPTH_LAYOUT_NONE) {
       switch (stfp->Base.FragDepthLayout) {
       case FRAG_DEPTH_LAYOUT_ANY:
-         ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_ANY);
+         ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
+                       TGSI_FS_DEPTH_LAYOUT_ANY);
          break;
       case FRAG_DEPTH_LAYOUT_GREATER:
-         ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_GREATER);
+         ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
+                       TGSI_FS_DEPTH_LAYOUT_GREATER);
          break;
       case FRAG_DEPTH_LAYOUT_LESS:
-         ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_LESS);
+         ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
+                       TGSI_FS_DEPTH_LAYOUT_LESS);
          break;
       case FRAG_DEPTH_LAYOUT_UNCHANGED:
-         ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_UNCHANGED);
+         ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
+                       TGSI_FS_DEPTH_LAYOUT_UNCHANGED);
          break;
       default:
          assert(0);
@@ -742,13 +848,15 @@ st_translate_fragment_program(struct st_context *st,
                            /* inputs */
                            fs_num_inputs,
                            inputMapping,
+                           inputSlotToAttr,
                            input_semantic_name,
                            input_semantic_index,
                            interpMode,
-                           is_centroid,
+                           interpLocation,
                            /* outputs */
                            fs_num_outputs,
                            outputMapping,
+                           NULL,
                            fs_output_semantic_name,
                            fs_output_semantic_index, FALSE,
                            key->clamp_color );
@@ -773,15 +881,15 @@ st_translate_fragment_program(struct st_context *st,
    variant->tgsi.tokens = ureg_get_tokens( ureg, NULL );
    ureg_destroy( ureg );
 
-   /* fill in variant */
-   variant->driver_shader = pipe->create_fs_state(pipe, &variant->tgsi);
-   variant->key = *key;
-
    if (ST_DEBUG & DEBUG_TGSI) {
-      tgsi_dump( variant->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
+      tgsi_dump(variant->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/);
       debug_printf("\n");
    }
 
+   /* fill in variant */
+   variant->driver_shader = pipe->create_fs_state(pipe, &variant->tgsi);
+   variant->key = *key;
+
    if (deleteFP) {
       /* Free the temporary program made above */
       struct gl_fragment_program *fp = &stfp->Base;
@@ -824,117 +932,86 @@ st_get_fp_variant(struct st_context *st,
 
 
 /**
- * Translate a geometry program to create a new variant.
+ * Translate a program. This is common code for geometry and tessellation
+ * shaders.
  */
-static struct st_gp_variant *
-st_translate_geometry_program(struct st_context *st,
-                              struct st_geometry_program *stgp,
-                              const struct st_gp_variant_key *key)
+static void
+st_translate_program_common(struct st_context *st,
+                            struct gl_program *prog,
+                            struct glsl_to_tgsi_visitor *glsl_to_tgsi,
+                            struct ureg_program *ureg,
+                            unsigned tgsi_processor,
+                            struct pipe_shader_state *out_state)
 {
-   GLuint inputMapping[VARYING_SLOT_MAX];
-   GLuint outputMapping[VARYING_SLOT_MAX];
-   struct pipe_context *pipe = st->pipe;
+   GLuint inputSlotToAttr[VARYING_SLOT_TESS_MAX];
+   GLuint inputMapping[VARYING_SLOT_TESS_MAX];
+   GLuint outputSlotToAttr[VARYING_SLOT_TESS_MAX];
+   GLuint outputMapping[VARYING_SLOT_TESS_MAX];
    GLuint attr;
-   GLbitfield64 inputsRead;
-   GLuint vslot = 0;
 
-   uint gs_num_inputs = 0;
-   uint gs_builtin_inputs = 0;
-   uint gs_array_offset = 0;
+   ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
+   ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
+   uint num_inputs = 0;
 
-   ubyte gs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
-   ubyte gs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
-   uint gs_num_outputs = 0;
+   ubyte output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
+   ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
+   uint num_outputs = 0;
 
    GLint i;
-   GLuint maxSlot = 0;
-   struct ureg_program *ureg;
-
-   struct st_gp_variant *gpv;
-
-   gpv = CALLOC_STRUCT(st_gp_variant);
-   if (!gpv)
-      return NULL;
-
-   if (!stgp->glsl_to_tgsi) {
-      _mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_OUTPUT);
-   }
-
-   ureg = ureg_create( TGSI_PROCESSOR_GEOMETRY );
-   if (ureg == NULL) {
-      free(gpv);
-      return NULL;
-   }
-
-   /* which vertex output goes to the first geometry input */
-   vslot = 0;
 
+   memset(inputSlotToAttr, 0, sizeof(inputSlotToAttr));
    memset(inputMapping, 0, sizeof(inputMapping));
+   memset(outputSlotToAttr, 0, sizeof(outputSlotToAttr));
    memset(outputMapping, 0, sizeof(outputMapping));
+   memset(out_state, 0, sizeof(*out_state));
 
    /*
     * Convert Mesa program inputs to TGSI input register semantics.
     */
-   inputsRead = stgp->Base.Base.InputsRead;
    for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
-      if ((inputsRead & BITFIELD64_BIT(attr)) != 0) {
-         const GLuint slot = gs_num_inputs;
-
-         gs_num_inputs++;
+      if ((prog->InputsRead & BITFIELD64_BIT(attr)) != 0) {
+         const GLuint slot = num_inputs++;
 
          inputMapping[attr] = slot;
-
-         stgp->input_map[slot + gs_array_offset] = vslot - gs_builtin_inputs;
-         stgp->input_to_index[attr] = vslot;
-         stgp->index_to_input[vslot] = attr;
-         ++vslot;
-
-         if (attr != VARYING_SLOT_PRIMITIVE_ID) {
-            gs_array_offset += 2;
-         } else
-            ++gs_builtin_inputs;
-
-#if 0
-         debug_printf("input map at %d = %d\n",
-                      slot + gs_array_offset, stgp->input_map[slot + gs_array_offset]);
-#endif
+         inputSlotToAttr[slot] = attr;
 
          switch (attr) {
          case VARYING_SLOT_PRIMITIVE_ID:
-            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
-            stgp->input_semantic_index[slot] = 0;
+            assert(tgsi_processor == TGSI_PROCESSOR_GEOMETRY);
+            input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
+            input_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_POS:
-            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
-            stgp->input_semantic_index[slot] = 0;
+            input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+            input_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_COL0:
-            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
-            stgp->input_semantic_index[slot] = 0;
+            input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+            input_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_COL1:
-            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
-            stgp->input_semantic_index[slot] = 1;
+            input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+            input_semantic_index[slot] = 1;
             break;
          case VARYING_SLOT_FOGC:
-            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
-            stgp->input_semantic_index[slot] = 0;
+            input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+            input_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_CLIP_VERTEX:
-            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
-            stgp->input_semantic_index[slot] = 0;
+            input_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
+            input_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_CLIP_DIST0:
-            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
-            stgp->input_semantic_index[slot] = 0;
+            input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
+            input_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_CLIP_DIST1:
-            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
-            stgp->input_semantic_index[slot] = 1;
+            input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
+            input_semantic_index[slot] = 1;
             break;
          case VARYING_SLOT_PSIZ:
-            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
-            stgp->input_semantic_index[slot] = 0;
+            input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
+            input_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_TEX0:
          case VARYING_SLOT_TEX1:
@@ -944,26 +1021,41 @@ st_translate_geometry_program(struct st_context *st,
          case VARYING_SLOT_TEX5:
          case VARYING_SLOT_TEX6:
          case VARYING_SLOT_TEX7:
-            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
-            stgp->input_semantic_index[slot] = (attr - VARYING_SLOT_TEX0);
-            break;
+            if (st->needs_texcoord_semantic) {
+               input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
+               input_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
+               break;
+            }
+            /* fall through */
          case VARYING_SLOT_VAR0:
          default:
-            assert(attr >= VARYING_SLOT_VAR0 && attr < VARYING_SLOT_MAX);
-            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
-            stgp->input_semantic_index[slot] = (VARYING_SLOT_VAR0 -
-                                                VARYING_SLOT_TEX0 +
-                                                attr -
-                                                VARYING_SLOT_VAR0);
-         break;
+            assert(attr >= VARYING_SLOT_VAR0 ||
+                   (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
+            input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+            input_semantic_index[slot] =
+               st_get_generic_varying_index(st, attr);
+            break;
          }
       }
    }
 
+   /* Also add patch inputs. */
+   for (attr = 0; attr < 32; attr++) {
+      if (prog->PatchInputsRead & (1 << attr)) {
+         GLuint slot = num_inputs++;
+         GLuint patch_attr = VARYING_SLOT_PATCH0 + attr;
+
+         inputMapping[patch_attr] = slot;
+         inputSlotToAttr[slot] = patch_attr;
+         input_semantic_name[slot] = TGSI_SEMANTIC_PATCH;
+         input_semantic_index[slot] = attr;
+      }
+   }
+
    /* initialize output semantics to defaults */
    for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
-      gs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
-      gs_output_semantic_index[i] = 0;
+      output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
+      output_semantic_index[i] = 0;
    }
 
    /*
@@ -971,62 +1063,73 @@ st_translate_geometry_program(struct st_context *st,
     * mapping and the semantic information for each output.
     */
    for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
-      if (stgp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) {
-         GLuint slot;
+      if (prog->OutputsWritten & BITFIELD64_BIT(attr)) {
+         GLuint slot = num_outputs++;
 
-         slot = gs_num_outputs;
-         gs_num_outputs++;
          outputMapping[attr] = slot;
+         outputSlotToAttr[slot] = attr;
 
          switch (attr) {
          case VARYING_SLOT_POS:
             assert(slot == 0);
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
-            gs_output_semantic_index[slot] = 0;
+            output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+            output_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_COL0:
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
-            gs_output_semantic_index[slot] = 0;
+            output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+            output_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_COL1:
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
-            gs_output_semantic_index[slot] = 1;
+            output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+            output_semantic_index[slot] = 1;
             break;
          case VARYING_SLOT_BFC0:
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
-            gs_output_semantic_index[slot] = 0;
+            output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+            output_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_BFC1:
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
-            gs_output_semantic_index[slot] = 1;
+            output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+            output_semantic_index[slot] = 1;
             break;
          case VARYING_SLOT_FOGC:
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
-            gs_output_semantic_index[slot] = 0;
+            output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+            output_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_PSIZ:
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
-            gs_output_semantic_index[slot] = 0;
+            output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
+            output_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_CLIP_VERTEX:
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
-            gs_output_semantic_index[slot] = 0;
+            output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
+            output_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_CLIP_DIST0:
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
-            gs_output_semantic_index[slot] = 0;
+            output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
+            output_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_CLIP_DIST1:
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
-            gs_output_semantic_index[slot] = 1;
+            output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
+            output_semantic_index[slot] = 1;
             break;
          case VARYING_SLOT_LAYER:
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
-            gs_output_semantic_index[slot] = 0;
+            output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
+            output_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_PRIMITIVE_ID:
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
-            gs_output_semantic_index[slot] = 0;
+            output_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
+            output_semantic_index[slot] = 0;
+            break;
+         case VARYING_SLOT_VIEWPORT:
+            output_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
+            output_semantic_index[slot] = 0;
+            break;
+         case VARYING_SLOT_TESS_LEVEL_OUTER:
+            output_semantic_name[slot] = TGSI_SEMANTIC_TESSOUTER;
+            output_semantic_index[slot] = 0;
+            break;
+         case VARYING_SLOT_TESS_LEVEL_INNER:
+            output_semantic_name[slot] = TGSI_SEMANTIC_TESSINNER;
+            output_semantic_index[slot] = 0;
             break;
          case VARYING_SLOT_TEX0:
          case VARYING_SLOT_TEX1:
@@ -1036,122 +1139,116 @@ st_translate_geometry_program(struct st_context *st,
          case VARYING_SLOT_TEX5:
          case VARYING_SLOT_TEX6:
          case VARYING_SLOT_TEX7:
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
-            gs_output_semantic_index[slot] = (attr - VARYING_SLOT_TEX0);
-            break;
+            if (st->needs_texcoord_semantic) {
+               output_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
+               output_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
+               break;
+            }
+            /* fall through */
          case VARYING_SLOT_VAR0:
          default:
-            assert(slot < Elements(gs_output_semantic_name));
-            assert(attr >= VARYING_SLOT_VAR0);
-            gs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
-            gs_output_semantic_index[slot] = (VARYING_SLOT_VAR0 -
-                                              VARYING_SLOT_TEX0 +
-                                              attr - 
-                                              VARYING_SLOT_VAR0);
+            assert(slot < ARRAY_SIZE(output_semantic_name));
+            assert(attr >= VARYING_SLOT_VAR0 ||
+                   (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
+            output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+            output_semantic_index[slot] =
+               st_get_generic_varying_index(st, attr);
+            break;
          }
       }
    }
 
-   /* find max output slot referenced to compute gs_num_outputs */
-   for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
-      if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot)
-         maxSlot = outputMapping[attr];
-   }
-   gs_num_outputs = maxSlot + 1;
+   /* Also add patch outputs. */
+   for (attr = 0; attr < 32; attr++) {
+      if (prog->PatchOutputsWritten & (1 << attr)) {
+         GLuint slot = num_outputs++;
+         GLuint patch_attr = VARYING_SLOT_PATCH0 + attr;
 
-#if 0 /* debug */
-   {
-      GLuint i;
-      printf("outputMapping? %d\n", outputMapping ? 1 : 0);
-      if (outputMapping) {
-         printf("attr -> slot\n");
-         for (i = 0; i < 16;  i++) {
-            printf(" %2d       %3d\n", i, outputMapping[i]);
-         }
-      }
-      printf("slot    sem_name  sem_index\n");
-      for (i = 0; i < gs_num_outputs; i++) {
-         printf(" %2d         %d         %d\n",
-                i,
-                gs_output_semantic_name[i],
-                gs_output_semantic_index[i]);
+         outputMapping[patch_attr] = slot;
+         outputSlotToAttr[slot] = patch_attr;
+         output_semantic_name[slot] = TGSI_SEMANTIC_PATCH;
+         output_semantic_index[slot] = attr;
       }
    }
-#endif
 
-   /* free old shader state, if any */
-   if (stgp->tgsi.tokens) {
-      st_free_tokens(stgp->tgsi.tokens);
-      stgp->tgsi.tokens = NULL;
+   st_translate_program(st->ctx,
+                        tgsi_processor,
+                        ureg,
+                        glsl_to_tgsi,
+                        prog,
+                        /* inputs */
+                        num_inputs,
+                        inputMapping,
+                        inputSlotToAttr,
+                        input_semantic_name,
+                        input_semantic_index,
+                        NULL,
+                        NULL,
+                        /* outputs */
+                        num_outputs,
+                        outputMapping,
+                        outputSlotToAttr,
+                        output_semantic_name,
+                        output_semantic_index,
+                        FALSE,
+                        FALSE);
+
+   out_state->tokens = ureg_get_tokens(ureg, NULL);
+   ureg_destroy(ureg);
+
+   st_translate_stream_output_info(glsl_to_tgsi,
+                                   outputMapping,
+                                   &out_state->stream_output);
+
+   if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
+      _mesa_print_program(prog);
+      debug_printf("\n");
    }
 
-   ureg_property_gs_input_prim(ureg, stgp->Base.InputType);
-   ureg_property_gs_output_prim(ureg, stgp->Base.OutputType);
-   ureg_property_gs_max_vertices(ureg, stgp->Base.VerticesOut);
+   if (ST_DEBUG & DEBUG_TGSI) {
+      tgsi_dump(out_state->tokens, 0);
+      debug_printf("\n");
+   }
+}
 
-   if (stgp->glsl_to_tgsi)
-      st_translate_program(st->ctx,
-                           TGSI_PROCESSOR_GEOMETRY,
-                           ureg,
-                           stgp->glsl_to_tgsi,
-                           &stgp->Base.Base,
-                           /* inputs */
-                           gs_num_inputs,
-                           inputMapping,
-                           stgp->input_semantic_name,
-                           stgp->input_semantic_index,
-                           NULL,
-                           NULL,
-                           /* outputs */
-                           gs_num_outputs,
-                           outputMapping,
-                           gs_output_semantic_name,
-                           gs_output_semantic_index,
-                           FALSE,
-                           FALSE);
-   else
-      st_translate_mesa_program(st->ctx,
-                                TGSI_PROCESSOR_GEOMETRY,
-                                ureg,
-                                &stgp->Base.Base,
-                                /* inputs */
-                                gs_num_inputs,
-                                inputMapping,
-                                stgp->input_semantic_name,
-                                stgp->input_semantic_index,
-                                NULL,
-                                /* outputs */
-                                gs_num_outputs,
-                                outputMapping,
-                                gs_output_semantic_name,
-                                gs_output_semantic_index,
-                                FALSE,
-                                FALSE);
 
-   stgp->num_inputs = gs_num_inputs;
-   stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
-   ureg_destroy( ureg );
+/**
+ * Translate a geometry program to create a new variant.
+ */
+static struct st_gp_variant *
+st_translate_geometry_program(struct st_context *st,
+                              struct st_geometry_program *stgp,
+                              const struct st_gp_variant_key *key)
+{
+   struct pipe_context *pipe = st->pipe;
+   struct ureg_program *ureg;
+   struct st_gp_variant *gpv;
+   struct pipe_shader_state state;
 
-   if (stgp->glsl_to_tgsi) {
-      st_translate_stream_output_info(stgp->glsl_to_tgsi,
-                                      outputMapping,
-                                      &stgp->tgsi.stream_output);
-   }
+   ureg = ureg_create_with_screen(TGSI_PROCESSOR_GEOMETRY, st->pipe->screen);
+   if (ureg == NULL)
+      return NULL;
 
-   /* fill in new variant */
-   gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
-   gpv->key = *key;
+   ureg_property(ureg, TGSI_PROPERTY_GS_INPUT_PRIM, stgp->Base.InputType);
+   ureg_property(ureg, TGSI_PROPERTY_GS_OUTPUT_PRIM, stgp->Base.OutputType);
+   ureg_property(ureg, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES,
+                 stgp->Base.VerticesOut);
+   ureg_property(ureg, TGSI_PROPERTY_GS_INVOCATIONS, stgp->Base.Invocations);
 
-   if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
-      _mesa_print_program(&stgp->Base.Base);
-      debug_printf("\n");
-   }
+   st_translate_program_common(st, &stgp->Base.Base, stgp->glsl_to_tgsi, ureg,
+                               TGSI_PROCESSOR_GEOMETRY, &state);
 
-   if (ST_DEBUG & DEBUG_TGSI) {
-      tgsi_dump(stgp->tgsi.tokens, 0);
-      debug_printf("\n");
+   gpv = CALLOC_STRUCT(st_gp_variant);
+   if (!gpv) {
+      ureg_free_tokens(state.tokens);
+      return NULL;
    }
 
+   /* fill in new variant */
+   gpv->driver_shader = pipe->create_gs_state(pipe, &state);
+   gpv->key = *key;
+
+   ureg_free_tokens(state.tokens);
    return gpv;
 }
 
@@ -1187,52 +1284,165 @@ st_get_gp_variant(struct st_context *st,
 }
 
 
+/**
+ * Translate a tessellation control program to create a new variant.
+ */
+static struct st_tcp_variant *
+st_translate_tessctrl_program(struct st_context *st,
+                              struct st_tessctrl_program *sttcp,
+                              const struct st_tcp_variant_key *key)
+{
+   struct pipe_context *pipe = st->pipe;
+   struct ureg_program *ureg;
+   struct st_tcp_variant *tcpv;
+   struct pipe_shader_state state;
+
+   ureg = ureg_create_with_screen(TGSI_PROCESSOR_TESS_CTRL, pipe->screen);
+   if (ureg == NULL) {
+      return NULL;
+   }
+
+   ureg_property(ureg, TGSI_PROPERTY_TCS_VERTICES_OUT,
+                 sttcp->Base.VerticesOut);
+
+   st_translate_program_common(st, &sttcp->Base.Base, sttcp->glsl_to_tgsi,
+                               ureg, TGSI_PROCESSOR_TESS_CTRL, &state);
+
+   tcpv = CALLOC_STRUCT(st_tcp_variant);
+   if (!tcpv) {
+      ureg_free_tokens(state.tokens);
+      return NULL;
+   }
+
+   /* fill in new variant */
+   tcpv->driver_shader = pipe->create_tcs_state(pipe, &state);
+   tcpv->key = *key;
+
+   ureg_free_tokens(state.tokens);
+   return tcpv;
+}
 
 
 /**
- * Debug- print current shader text
+ * Get/create tessellation control program variant.
  */
-void
-st_print_shaders(struct gl_context *ctx)
+struct st_tcp_variant *
+st_get_tcp_variant(struct st_context *st,
+                  struct st_tessctrl_program *sttcp,
+                  const struct st_tcp_variant_key *key)
 {
-   struct gl_shader_program *shProg[3] = {
-      ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX],
-      ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY],
-      ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT],
-   };
-   unsigned j;
-
-   for (j = 0; j < 3; j++) {
-      unsigned i;
-
-      if (shProg[j] == NULL)
-        continue;
-
-      for (i = 0; i < shProg[j]->NumShaders; i++) {
-        struct gl_shader *sh;
-
-        switch (shProg[j]->Shaders[i]->Type) {
-        case GL_VERTEX_SHADER:
-           sh = (i != 0) ? NULL : shProg[j]->Shaders[i];
-           break;
-        case GL_GEOMETRY_SHADER_ARB:
-           sh = (i != 1) ? NULL : shProg[j]->Shaders[i];
-           break;
-        case GL_FRAGMENT_SHADER:
-           sh = (i != 2) ? NULL : shProg[j]->Shaders[i];
-           break;
-        default:
-           assert(0);
-           sh = NULL;
-           break;
-        }
+   struct st_tcp_variant *tcpv;
 
-        if (sh != NULL) {
-           printf("GLSL shader %u of %u:\n", i, shProg[j]->NumShaders);
-           printf("%s\n", sh->Source);
-        }
+   /* Search for existing variant */
+   for (tcpv = sttcp->variants; tcpv; tcpv = tcpv->next) {
+      if (memcmp(&tcpv->key, key, sizeof(*key)) == 0) {
+         break;
+      }
+   }
+
+   if (!tcpv) {
+      /* create new */
+      tcpv = st_translate_tessctrl_program(st, sttcp, key);
+      if (tcpv) {
+         /* insert into list */
+         tcpv->next = sttcp->variants;
+         sttcp->variants = tcpv;
       }
    }
+
+   return tcpv;
+}
+
+
+/**
+ * Translate a tessellation evaluation program to create a new variant.
+ */
+static struct st_tep_variant *
+st_translate_tesseval_program(struct st_context *st,
+                              struct st_tesseval_program *sttep,
+                              const struct st_tep_variant_key *key)
+{
+   struct pipe_context *pipe = st->pipe;
+   struct ureg_program *ureg;
+   struct st_tep_variant *tepv;
+   struct pipe_shader_state state;
+
+   ureg = ureg_create_with_screen(TGSI_PROCESSOR_TESS_EVAL, pipe->screen);
+   if (ureg == NULL) {
+      return NULL;
+   }
+
+   if (sttep->Base.PrimitiveMode == GL_ISOLINES)
+      ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, GL_LINES);
+   else
+      ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, sttep->Base.PrimitiveMode);
+
+   switch (sttep->Base.Spacing) {
+   case GL_EQUAL:
+      ureg_property(ureg, TGSI_PROPERTY_TES_SPACING, PIPE_TESS_SPACING_EQUAL);
+      break;
+   case GL_FRACTIONAL_EVEN:
+      ureg_property(ureg, TGSI_PROPERTY_TES_SPACING,
+                    PIPE_TESS_SPACING_FRACTIONAL_EVEN);
+      break;
+   case GL_FRACTIONAL_ODD:
+      ureg_property(ureg, TGSI_PROPERTY_TES_SPACING,
+                    PIPE_TESS_SPACING_FRACTIONAL_ODD);
+      break;
+   default:
+      assert(0);
+   }
+
+   ureg_property(ureg, TGSI_PROPERTY_TES_VERTEX_ORDER_CW,
+                 sttep->Base.VertexOrder == GL_CW);
+   ureg_property(ureg, TGSI_PROPERTY_TES_POINT_MODE, sttep->Base.PointMode);
+
+   st_translate_program_common(st, &sttep->Base.Base, sttep->glsl_to_tgsi,
+                               ureg, TGSI_PROCESSOR_TESS_EVAL, &state);
+
+   tepv = CALLOC_STRUCT(st_tep_variant);
+   if (!tepv) {
+      ureg_free_tokens(state.tokens);
+      return NULL;
+   }
+
+   /* fill in new variant */
+   tepv->driver_shader = pipe->create_tes_state(pipe, &state);
+   tepv->key = *key;
+
+   ureg_free_tokens(state.tokens);
+   return tepv;
+}
+
+
+/**
+ * Get/create tessellation evaluation program variant.
+ */
+struct st_tep_variant *
+st_get_tep_variant(struct st_context *st,
+                  struct st_tesseval_program *sttep,
+                  const struct st_tep_variant_key *key)
+{
+   struct st_tep_variant *tepv;
+
+   /* Search for existing variant */
+   for (tepv = sttep->variants; tepv; tepv = tepv->next) {
+      if (memcmp(&tepv->key, key, sizeof(*key)) == 0) {
+         break;
+      }
+   }
+
+   if (!tepv) {
+      /* create new */
+      tepv = st_translate_tesseval_program(st, sttep, key);
+      if (tepv) {
+         /* insert into list */
+         tepv->next = sttep->variants;
+         sttep->variants = tepv;
+      }
+   }
+
+   return tepv;
 }
 
 
@@ -1288,7 +1498,7 @@ destroy_program_variants(struct st_context *st, struct gl_program *program)
          }
       }
       break;
-   case MESA_GEOMETRY_PROGRAM:
+   case GL_GEOMETRY_PROGRAM_NV:
       {
          struct st_geometry_program *stgp =
             (struct st_geometry_program *) program;
@@ -1309,6 +1519,48 @@ destroy_program_variants(struct st_context *st, struct gl_program *program)
          }
       }
       break;
+   case GL_TESS_CONTROL_PROGRAM_NV:
+      {
+         struct st_tessctrl_program *sttcp =
+            (struct st_tessctrl_program *) program;
+         struct st_tcp_variant *tcpv, **prevPtr = &sttcp->variants;
+
+         for (tcpv = sttcp->variants; tcpv; ) {
+            struct st_tcp_variant *next = tcpv->next;
+            if (tcpv->key.st == st) {
+               /* unlink from list */
+               *prevPtr = next;
+               /* destroy this variant */
+               delete_tcp_variant(st, tcpv);
+            }
+            else {
+               prevPtr = &tcpv->next;
+            }
+            tcpv = next;
+         }
+      }
+      break;
+   case GL_TESS_EVALUATION_PROGRAM_NV:
+      {
+         struct st_tesseval_program *sttep =
+            (struct st_tesseval_program *) program;
+         struct st_tep_variant *tepv, **prevPtr = &sttep->variants;
+
+         for (tepv = sttep->variants; tepv; ) {
+            struct st_tep_variant *next = tepv->next;
+            if (tepv->key.st == st) {
+               /* unlink from list */
+               *prevPtr = next;
+               /* destroy this variant */
+               delete_tep_variant(st, tepv);
+            }
+            else {
+               prevPtr = &tepv->next;
+            }
+            tepv = next;
+         }
+      }
+      break;
    default:
       _mesa_problem(NULL, "Unexpected program target 0x%x in "
                     "destroy_program_variants_cb()", program->Target);
@@ -1336,7 +1588,7 @@ destroy_shader_program_variants_cb(GLuint key, void *data, void *userData)
             destroy_program_variants(st, shProg->Shaders[i]->Program);
          }
 
-        for (i = 0; i < Elements(shProg->_LinkedShaders); i++) {
+        for (i = 0; i < ARRAY_SIZE(shProg->_LinkedShaders); i++) {
            if (shProg->_LinkedShaders[i])
                destroy_program_variants(st, shProg->_LinkedShaders[i]->Program);
         }
@@ -1345,6 +1597,8 @@ destroy_shader_program_variants_cb(GLuint key, void *data, void *userData)
    case GL_VERTEX_SHADER:
    case GL_FRAGMENT_SHADER:
    case GL_GEOMETRY_SHADER:
+   case GL_TESS_CONTROL_SHADER:
+   case GL_TESS_EVALUATION_SHADER:
       {
          destroy_program_variants(st, shader->Program);
       }
@@ -1407,3 +1661,47 @@ st_print_current_vertex_program(void)
       }
    }
 }
+
+
+/**
+ * Compile one shader variant.
+ */
+void
+st_precompile_shader_variant(struct st_context *st,
+                             struct gl_program *prog)
+{
+   switch (prog->Target) {
+   case GL_VERTEX_PROGRAM_ARB: {
+      struct st_vertex_program *p = (struct st_vertex_program *)prog;
+      struct st_vp_variant_key key;
+
+      memset(&key, 0, sizeof(key));
+      key.st = st;
+      st_get_vp_variant(st, p, &key);
+      break;
+   }
+
+   case GL_GEOMETRY_PROGRAM_NV: {
+      struct st_geometry_program *p = (struct st_geometry_program *)prog;
+      struct st_gp_variant_key key;
+
+      memset(&key, 0, sizeof(key));
+      key.st = st;
+      st_get_gp_variant(st, p, &key);
+      break;
+   }
+
+   case GL_FRAGMENT_PROGRAM_ARB: {
+      struct st_fragment_program *p = (struct st_fragment_program *)prog;
+      struct st_fp_variant_key key;
+
+      memset(&key, 0, sizeof(key));
+      key.st = st;
+      st_get_fp_variant(st, p, &key);
+      break;
+   }
+
+   default:
+      assert(0);
+   }
+}