unsigned unit = u_bit_scan(&mask);
struct st_texture_object *stObj =
st_get_texture_object(st->ctx, prog, unit);
+ enum pipe_format format = st_get_view_format(stObj);
- switch (st_get_view_format(stObj)) {
+ /* if resource format matches then YUV wasn't lowered */
+ if (format == stObj->pt->format)
+ continue;
+
+ switch (format) {
case PIPE_FORMAT_NV12:
+ case PIPE_FORMAT_P010:
case PIPE_FORMAT_P016:
key.lower_nv12 |= (1 << unit);
break;
break;
default:
printf("mesa: st_get_external_sampler_key: unhandled pipe format %u\n",
- st_get_view_format(stObj));
+ format);
break;
}
}
struct ati_fragment_shader *ati_fs;
uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
+ void *serialized_nir;
+ unsigned serialized_nir_size;
+
/* used when bypassing glsl_to_tgsi: */
struct gl_shader_program *shader_program;
extern void
st_release_variants(struct st_context *st, struct st_program *p);
+extern void
+st_release_program(struct st_context *st, struct st_program **p);
+
extern void
st_destroy_program_variants(struct st_context *st);
st_translate_common_program(struct st_context *st,
struct st_program *stp);
+extern void
+st_serialize_nir(struct st_program *stp);
+
extern void
st_finalize_program(struct st_context *st, struct gl_program *prog);