st/mesa: fix fallout from xfb changes.
[mesa.git] / src / mesa / state_tracker / st_program.h
index 7717d02cd3f61e4f6df6161ad540dffa65922540..7c90fd74e1466dc950d87d228e595b01974846a1 100644 (file)
@@ -35,6 +35,7 @@
 #define ST_PROGRAM_H
 
 #include "main/mtypes.h"
+#include "main/atifragshader.h"
 #include "program/program.h"
 #include "pipe/p_state.h"
 #include "st_context.h"
@@ -65,6 +66,12 @@ struct st_fp_variant_key
 
    /** for ARB_sample_shading */
    GLuint persample_shading:1;
+
+   /** needed for ATI_fragment_shader */
+   GLuint fog:2;
+
+   /** needed for ATI_fragment_shader */
+   char texture_targets[MAX_NUM_FRAGMENT_REGISTERS_ATI];
 };
 
 
@@ -99,6 +106,7 @@ struct st_fragment_program
    struct gl_fragment_program Base;
    struct pipe_shader_state tgsi;
    struct glsl_to_tgsi_visitor* glsl_to_tgsi;
+   struct ati_fragment_shader *ati_fs;
 
    struct st_fp_variant *variants;
 };
@@ -231,6 +239,18 @@ struct st_tesseval_program
 };
 
 
+/**
+ * Derived from Mesa gl_compute_program:
+ */
+struct st_compute_program
+{
+   struct gl_compute_program Base;  /**< The Mesa compute program */
+   struct pipe_compute_state tgsi;
+   struct glsl_to_tgsi_visitor* glsl_to_tgsi;
+
+   struct st_basic_variant *variants;
+};
+
 
 static inline struct st_fragment_program *
 st_fragment_program( struct gl_fragment_program *fp )
@@ -263,6 +283,12 @@ st_tesseval_program( struct gl_tess_eval_program *tep )
    return (struct st_tesseval_program *)tep;
 }
 
+static inline struct st_compute_program *
+st_compute_program( struct gl_compute_program *cp )
+{
+   return (struct st_compute_program *)cp;
+}
+
 static inline void
 st_reference_vertprog(struct st_context *st,
                       struct st_vertex_program **ptr,
@@ -313,6 +339,16 @@ st_reference_tesseprog(struct st_context *st,
                            (struct gl_program *) prog);
 }
 
+static inline void
+st_reference_compprog(struct st_context *st,
+                      struct st_compute_program **ptr,
+                      struct st_compute_program *prog)
+{
+   _mesa_reference_program(st->ctx,
+                           (struct gl_program **) ptr,
+                           (struct gl_program *) prog);
+}
+
 /**
  * This defines mapping from Mesa VARYING_SLOTs to TGSI GENERIC slots.
  */
@@ -350,8 +386,14 @@ st_get_fp_variant(struct st_context *st,
                   struct st_fragment_program *stfp,
                   const struct st_fp_variant_key *key);
 
+extern struct st_basic_variant *
+st_get_cp_variant(struct st_context *st,
+                  struct pipe_compute_state *tgsi,
+                  struct st_basic_variant **variants);
+
 extern struct st_basic_variant *
 st_get_basic_variant(struct st_context *st,
+                     unsigned pipe_shader,
                      struct pipe_shader_state *tgsi,
                      struct st_basic_variant **variants);
 
@@ -363,6 +405,10 @@ extern void
 st_release_fp_variants( struct st_context *st,
                         struct st_fragment_program *stfp );
 
+extern void
+st_release_cp_variants(struct st_context *st,
+                        struct st_compute_program *stcp);
+
 extern void
 st_release_basic_variants(struct st_context *st, GLenum target,
                           struct st_basic_variant **variants,
@@ -391,6 +437,10 @@ extern bool
 st_translate_tesseval_program(struct st_context *st,
                               struct st_tesseval_program *sttep);
 
+extern bool
+st_translate_compute_program(struct st_context *st,
+                             struct st_compute_program *stcp);
+
 extern void
 st_print_current_vertex_program(void);