#include "program/program.h"
#include "pipe/p_state.h"
#include "st_context.h"
+#include "st_texture.h"
#include "st_glsl_to_tgsi.h"
#define ST_DOUBLE_ATTRIB_PLACEHOLDER 0xffffffff
+struct st_external_sampler_key
+{
+ GLuint lower_nv12; /**< bitmask of 2 plane YUV samplers */
+ GLuint lower_iyuv; /**< bitmask of 3 plane YUV samplers */
+};
+
+static inline struct st_external_sampler_key
+st_get_external_sampler_key(struct st_context *st, struct gl_program *prog)
+{
+ unsigned mask = prog->ExternalSamplersUsed;
+ struct st_external_sampler_key key;
+
+ memset(&key, 0, sizeof(key));
+
+ while (unlikely(mask)) {
+ unsigned unit = u_bit_scan(&mask);
+ struct st_texture_object *stObj =
+ st_get_texture_object(st->ctx, prog, unit);
+
+ switch (st_get_view_format(stObj)) {
+ case PIPE_FORMAT_NV12:
+ key.lower_nv12 |= (1 << unit);
+ break;
+ case PIPE_FORMAT_IYUV:
+ key.lower_iyuv |= (1 << unit);
+ break;
+ default:
+ break;
+ }
+ }
+
+ return key;
+}
+
/** Fragment program variant key */
struct st_fp_variant_key
{
/** needed for ATI_fragment_shader */
char texture_targets[MAX_NUM_FRAGMENT_REGISTERS_ATI];
+
+ struct st_external_sampler_key external;
};
struct pipe_shader_state tgsi;
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
struct ati_fragment_shader *ati_fs;
+ uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
/* used when bypassing glsl_to_tgsi: */
struct gl_shader_program *shader_program;
struct gl_vertex_program Base; /**< The Mesa vertex program */
struct pipe_shader_state tgsi;
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
+ uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
/* used when bypassing glsl_to_tgsi: */
struct gl_shader_program *shader_program;
struct gl_geometry_program Base; /**< The Mesa geometry program */
struct pipe_shader_state tgsi;
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
+ uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
struct st_basic_variant *variants;
};
struct gl_tess_ctrl_program Base; /**< The Mesa tess ctrl program */
struct pipe_shader_state tgsi;
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
+ uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
struct st_basic_variant *variants;
};
struct gl_tess_eval_program Base; /**< The Mesa tess eval program */
struct pipe_shader_state tgsi;
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
+ uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
struct st_basic_variant *variants;
};
struct gl_compute_program Base; /**< The Mesa compute program */
struct pipe_compute_state tgsi;
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
+ uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
struct st_basic_variant *variants;
};