struct pipe_context;
struct pipe_fence_handle;
struct pipe_surface;
-struct pipe_texture;
+struct pipe_resource;
PUBLIC
PUBLIC
int st_get_framebuffer_texture(struct st_framebuffer *stfb,
- uint surfIndex, struct pipe_texture **texture);
+ uint surfIndex, struct pipe_resource **texture);
PUBLIC
void *st_framebuffer_private( struct st_framebuffer *stfb );