* If none is found an empty slot is initialized with a
* template and returned instead.
*/
-struct pipe_sampler_view **
+static struct pipe_sampler_view **
st_texture_get_sampler_view(struct st_context *st,
struct st_texture_object *stObj)
{
*
* \param stObj the st texture object,
*/
-static boolean
+MAYBE_UNUSED static boolean
check_sampler_swizzle(const struct st_context *st,
const struct st_texture_object *stObj,
const struct pipe_sampler_view *sv, unsigned glsl_version)
templ.u.tex.first_level = stObj->base.MinLevel + stObj->base.BaseLevel;
templ.u.tex.last_level = last_level(stObj);
assert(templ.u.tex.first_level <= templ.u.tex.last_level);
- templ.u.tex.first_layer = stObj->base.MinLayer;
- templ.u.tex.last_layer = last_layer(stObj);
+ if (stObj->layer_override) {
+ templ.u.tex.first_layer = templ.u.tex.last_layer = stObj->layer_override;
+ } else {
+ templ.u.tex.first_layer = stObj->base.MinLayer;
+ templ.u.tex.last_layer = last_layer(stObj);
+ }
assert(templ.u.tex.first_layer <= templ.u.tex.last_layer);
templ.target = gl_target_to_pipe(stObj->base.Target);
}
assert(gl_target_to_pipe(stObj->base.Target) == view->target);
if (stObj->base.Target == GL_TEXTURE_BUFFER) {
unsigned base = stObj->base.BufferOffset;
- unsigned size = MIN2(stObj->pt->width0 - base,
+ MAYBE_UNUSED unsigned size = MIN2(stObj->pt->width0 - base,
(unsigned) stObj->base.BufferSize);
assert(view->u.buf.offset == base);
assert(view->u.buf.size == size);
assert(stObj->base.MinLevel + stObj->base.BaseLevel ==
view->u.tex.first_level);
assert(last_level(stObj) == view->u.tex.last_level);
- assert(stObj->base.MinLayer == view->u.tex.first_layer);
- assert(last_layer(stObj) == view->u.tex.last_layer);
+ assert(stObj->layer_override || stObj->base.MinLayer == view->u.tex.first_layer);
+ assert(stObj->layer_override || last_layer(stObj) == view->u.tex.last_layer);
+ assert(!stObj->layer_override ||
+ (stObj->layer_override == view->u.tex.first_layer &&
+ stObj->layer_override == view->u.tex.last_layer));
}
}
else {