st/mesa: move all sampler view code into new st_sampler_view.[ch] files
[mesa.git] / src / mesa / state_tracker / st_sampler_view.h
diff --git a/src/mesa/state_tracker/st_sampler_view.h b/src/mesa/state_tracker/st_sampler_view.h
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+/*
+ * Copyright 2016 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef ST_SAMPLER_VIEW_H
+#define ST_SAMPLER_VIEW_H
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "util/u_sampler.h"
+
+struct st_texture_object;
+
+
+static inline struct pipe_sampler_view *
+st_create_texture_sampler_view_format(struct pipe_context *pipe,
+                                      struct pipe_resource *texture,
+                                      enum pipe_format format)
+{
+   struct pipe_sampler_view templ;
+
+   u_sampler_view_default_template(&templ, texture, format);
+
+   return pipe->create_sampler_view(pipe, texture, &templ);
+}
+
+
+static inline struct pipe_sampler_view *
+st_create_texture_sampler_view(struct pipe_context *pipe,
+                               struct pipe_resource *texture)
+{
+   return st_create_texture_sampler_view_format(pipe, texture,
+                                                texture->format);
+}
+
+
+extern struct pipe_sampler_view **
+st_texture_get_sampler_view(struct st_context *st,
+                            struct st_texture_object *stObj);
+
+extern void
+st_texture_release_sampler_view(struct st_context *st,
+                                struct st_texture_object *stObj);
+
+extern void
+st_texture_release_all_sampler_views(struct st_context *st,
+                                     struct st_texture_object *stObj);
+
+void
+st_texture_free_sampler_views(struct st_texture_object *stObj);
+
+
+struct pipe_sampler_view *
+st_get_texture_sampler_view_from_stobj(struct st_context *st,
+                                       struct st_texture_object *stObj,
+                                       const struct gl_sampler_object *samp,
+                                       unsigned glsl_version);
+
+
+#endif /* ST_SAMPLER_VIEW_H */