write_stream_out_to_cache(struct blob *blob,
struct pipe_shader_state *state)
{
- blob_write_bytes(blob, &state->stream_output,
- sizeof(state->stream_output));
+ blob_write_uint32(blob, state->stream_output.num_outputs);
+ if (state->stream_output.num_outputs) {
+ blob_write_bytes(blob, &state->stream_output.stride,
+ sizeof(state->stream_output.stride));
+ blob_write_bytes(blob, &state->stream_output.output,
+ sizeof(state->stream_output.output));
+ }
}
static void
static void
write_nir_to_cache(struct blob *blob, struct gl_program *prog)
{
- if (prog->nir) {
- /* Reserve intptr_t to store the size. intptr_t is also the alignment
- * of NIR in the blob, so the NIR size computation will be trivial.
- */
- size_t offset = blob_reserve_intptr(blob);
- nir_serialize(blob, prog->nir, false);
-
- unsigned nir_size = blob->size - offset - sizeof(intptr_t);
- *(uintptr_t *)(blob->data + offset) = nir_size;
- } else {
- struct st_program *stp = (struct st_program *)prog;
- blob_write_intptr(blob, stp->nir_size);
- blob_write_bytes(blob, stp->nir_binary, stp->nir_size);
- }
+ struct st_program *stp = (struct st_program *)prog;
+
+ st_serialize_nir(stp);
+
+ blob_write_intptr(blob, stp->serialized_nir_size);
+ blob_write_bytes(blob, stp->serialized_nir, stp->serialized_nir_size);
+
copy_blob_to_driver_cache_blob(blob, prog);
}
read_stream_out_from_cache(struct blob_reader *blob_reader,
struct pipe_shader_state *state)
{
- blob_copy_bytes(blob_reader, (uint8_t *) &state->stream_output,
- sizeof(state->stream_output));
+ memset(&state->stream_output, 0, sizeof(state->stream_output));
+ state->stream_output.num_outputs = blob_read_uint32(blob_reader);
+ if (state->stream_output.num_outputs) {
+ blob_copy_bytes(blob_reader, &state->stream_output.stride,
+ sizeof(state->stream_output.stride));
+ blob_copy_bytes(blob_reader, &state->stream_output.output,
+ sizeof(state->stream_output.output));
+ }
}
static void
struct blob_reader blob_reader;
blob_reader_init(&blob_reader, buffer, size);
- if (prog->info.stage == MESA_SHADER_VERTEX) {
- st_release_vp_variants(st, stp);
+ st_release_variants(st, stp);
+ if (prog->info.stage == MESA_SHADER_VERTEX) {
struct st_vertex_program *stvp = (struct st_vertex_program *)stp;
stvp->num_inputs = blob_read_uint32(&blob_reader);
blob_copy_bytes(&blob_reader, (uint8_t *) stvp->index_to_input,
sizeof(stvp->input_to_index));
blob_copy_bytes(&blob_reader, (uint8_t *) stvp->result_to_output,
sizeof(stvp->result_to_output));
- } else if (prog->info.stage == MESA_SHADER_FRAGMENT) {
- st_release_fp_variants(st, stp);
- } else {
- st_release_common_variants(st, stp);
}
if (prog->info.stage == MESA_SHADER_VERTEX ||
if (nir) {
assert(prog->nir == NULL);
- assert(stp->state.ir.nir == NULL);
- assert(stp->nir_binary == NULL);
+ assert(stp->serialized_nir == NULL);
- /* The remainder of the binary is NIR. */
stp->state.type = PIPE_SHADER_IR_NIR;
- stp->nir_size = blob_read_intptr(&blob_reader);
- stp->nir_binary = malloc(stp->nir_size);
- blob_copy_bytes(&blob_reader, stp->nir_binary, stp->nir_size);
+ stp->serialized_nir_size = blob_read_intptr(&blob_reader);
+ stp->serialized_nir = malloc(stp->serialized_nir_size);
+ blob_copy_bytes(&blob_reader, stp->serialized_nir, stp->serialized_nir_size);
stp->shader_program = shProg;
} else {
read_tgsi_from_cache(&blob_reader, &stp->state.tokens);