st/mesa: factor ucp-lowering logic into helper
[mesa.git] / src / mesa / state_tracker / st_shader_cache.c
index a971b0d7ee73328e54c7f68db0606126780bc046..000d1c2688b7dc4030594efdc8ee1ad359025b1c 100644 (file)
 #include "st_debug.h"
 #include "st_program.h"
 #include "st_shader_cache.h"
+#include "st_util.h"
 #include "compiler/glsl/program.h"
+#include "compiler/nir/nir.h"
+#include "compiler/nir/nir_serialize.h"
 #include "pipe/p_shader_tokens.h"
 #include "program/ir_to_mesa.h"
+#include "tgsi/tgsi_parse.h"
 #include "util/u_memory.h"
 
 void
@@ -38,81 +42,91 @@ st_get_program_binary_driver_sha1(struct gl_context *ctx, uint8_t *sha1)
 
 static void
 write_stream_out_to_cache(struct blob *blob,
-                          struct pipe_shader_state *tgsi)
+                          struct pipe_shader_state *state)
 {
-   blob_write_bytes(blob, &tgsi->stream_output,
-                    sizeof(tgsi->stream_output));
+   blob_write_uint32(blob, state->stream_output.num_outputs);
+   if (state->stream_output.num_outputs) {
+      blob_write_bytes(blob, &state->stream_output.stride,
+                       sizeof(state->stream_output.stride));
+      blob_write_bytes(blob, &state->stream_output.output,
+                       sizeof(state->stream_output.output));
+   }
+}
+
+static void
+copy_blob_to_driver_cache_blob(struct blob *blob, struct gl_program *prog)
+{
+   prog->driver_cache_blob = ralloc_size(NULL, blob->size);
+   memcpy(prog->driver_cache_blob, blob->data, blob->size);
+   prog->driver_cache_blob_size = blob->size;
 }
 
 static void
 write_tgsi_to_cache(struct blob *blob, const struct tgsi_token *tokens,
-                    struct gl_program *prog, unsigned num_tokens)
+                    struct gl_program *prog)
 {
+   unsigned num_tokens = tgsi_num_tokens(tokens);
+
    blob_write_uint32(blob, num_tokens);
    blob_write_bytes(blob, tokens, num_tokens * sizeof(struct tgsi_token));
+   copy_blob_to_driver_cache_blob(blob, prog);
+}
 
-   prog->driver_cache_blob = ralloc_size(NULL, blob->size);
-   memcpy(prog->driver_cache_blob, blob->data, blob->size);
-   prog->driver_cache_blob_size = blob->size;
+static void
+write_nir_to_cache(struct blob *blob, struct gl_program *prog)
+{
+   struct st_program *stp = (struct st_program *)prog;
+
+   st_serialize_nir(stp);
+
+   blob_write_intptr(blob, stp->serialized_nir_size);
+   blob_write_bytes(blob, stp->serialized_nir, stp->serialized_nir_size);
+
+   copy_blob_to_driver_cache_blob(blob, prog);
 }
 
-void
-st_serialise_tgsi_program(struct gl_context *ctx, struct gl_program *prog)
+static void
+st_serialise_ir_program(struct gl_context *ctx, struct gl_program *prog,
+                        bool nir)
 {
+   if (prog->driver_cache_blob)
+      return;
+
+   struct st_program *stp = (struct st_program *)prog;
    struct blob blob;
    blob_init(&blob);
 
-   switch (prog->info.stage) {
-   case MESA_SHADER_VERTEX: {
-      struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
+   if (prog->info.stage == MESA_SHADER_VERTEX) {
+      struct st_vertex_program *stvp = (struct st_vertex_program *)stp;
 
       blob_write_uint32(&blob, stvp->num_inputs);
       blob_write_bytes(&blob, stvp->index_to_input,
                        sizeof(stvp->index_to_input));
+      blob_write_bytes(&blob, stvp->input_to_index,
+                       sizeof(stvp->input_to_index));
       blob_write_bytes(&blob, stvp->result_to_output,
                        sizeof(stvp->result_to_output));
-
-      write_stream_out_to_cache(&blob, &stvp->tgsi);
-      write_tgsi_to_cache(&blob, stvp->tgsi.tokens, prog,
-                          stvp->num_tgsi_tokens);
-      break;
    }
-   case MESA_SHADER_TESS_CTRL:
-   case MESA_SHADER_TESS_EVAL:
-   case MESA_SHADER_GEOMETRY: {
-      struct st_common_program *stcp = (struct st_common_program *) prog;
-
-      write_stream_out_to_cache(&blob, &stcp->tgsi);
-      write_tgsi_to_cache(&blob, stcp->tgsi.tokens, prog,
-                          stcp->num_tgsi_tokens);
-      break;
-   }
-   case MESA_SHADER_FRAGMENT: {
-      struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
 
-      write_tgsi_to_cache(&blob, stfp->tgsi.tokens, prog,
-                          stfp->num_tgsi_tokens);
-      break;
-   }
-   case MESA_SHADER_COMPUTE: {
-      struct st_compute_program *stcp = (struct st_compute_program *) prog;
+   if (prog->info.stage == MESA_SHADER_VERTEX ||
+       prog->info.stage == MESA_SHADER_TESS_EVAL ||
+       prog->info.stage == MESA_SHADER_GEOMETRY)
+      write_stream_out_to_cache(&blob, &stp->state);
 
-      write_tgsi_to_cache(&blob, stcp->tgsi.prog, prog,
-                          stcp->num_tgsi_tokens);
-      break;
-   }
-   default:
-      unreachable("Unsupported stage");
-   }
+   if (nir)
+      write_nir_to_cache(&blob, prog);
+   else
+      write_tgsi_to_cache(&blob, stp->state.tokens, prog);
 
    blob_finish(&blob);
 }
 
 /**
- * Store tgsi and any other required state in on-disk shader cache.
+ * Store TGSI or NIR and any other required state in on-disk shader cache.
  */
 void
-st_store_tgsi_in_disk_cache(struct st_context *st, struct gl_program *prog)
+st_store_ir_in_disk_cache(struct st_context *st, struct gl_program *prog,
+                          bool nir)
 {
    if (!st->ctx->Cache)
       return;
@@ -124,137 +138,85 @@ st_store_tgsi_in_disk_cache(struct st_context *st, struct gl_program *prog)
    if (memcmp(prog->sh.data->sha1, zero, sizeof(prog->sh.data->sha1)) == 0)
       return;
 
-   st_serialise_tgsi_program(st->ctx, prog);
+   st_serialise_ir_program(st->ctx, prog, nir);
 
    if (st->ctx->_Shader->Flags & GLSL_CACHE_INFO) {
-      fprintf(stderr, "putting %s tgsi_tokens in cache\n",
+      fprintf(stderr, "putting %s state tracker IR in cache\n",
               _mesa_shader_stage_to_string(prog->info.stage));
    }
 }
 
 static void
 read_stream_out_from_cache(struct blob_reader *blob_reader,
-                           struct pipe_shader_state *tgsi)
+                           struct pipe_shader_state *state)
 {
-   blob_copy_bytes(blob_reader, (uint8_t *) &tgsi->stream_output,
-                    sizeof(tgsi->stream_output));
+   memset(&state->stream_output, 0, sizeof(state->stream_output));
+   state->stream_output.num_outputs = blob_read_uint32(blob_reader);
+   if (state->stream_output.num_outputs) {
+      blob_copy_bytes(blob_reader, &state->stream_output.stride,
+                      sizeof(state->stream_output.stride));
+      blob_copy_bytes(blob_reader, &state->stream_output.output,
+                      sizeof(state->stream_output.output));
+   }
 }
 
 static void
 read_tgsi_from_cache(struct blob_reader *blob_reader,
                      const struct tgsi_token **tokens)
 {
-   uint32_t num_tokens  = blob_read_uint32(blob_reader);
+   unsigned num_tokens  = blob_read_uint32(blob_reader);
    unsigned tokens_size = num_tokens * sizeof(struct tgsi_token);
    *tokens = (const struct tgsi_token*) MALLOC(tokens_size);
    blob_copy_bytes(blob_reader, (uint8_t *) *tokens, tokens_size);
 }
 
-void
-st_deserialise_tgsi_program(struct gl_context *ctx,
-                            struct gl_shader_program *shProg,
-                            struct gl_program *prog)
+static void
+st_deserialise_ir_program(struct gl_context *ctx,
+                          struct gl_shader_program *shProg,
+                          struct gl_program *prog, bool nir)
 {
    struct st_context *st = st_context(ctx);
    size_t size = prog->driver_cache_blob_size;
    uint8_t *buffer = (uint8_t *) prog->driver_cache_blob;
 
+   st_set_prog_affected_state_flags(prog);
+   _mesa_associate_uniform_storage(ctx, shProg, prog);
+
+   assert(prog->driver_cache_blob && prog->driver_cache_blob_size > 0);
+
+   struct st_program *stp = st_program(prog);
    struct blob_reader blob_reader;
    blob_reader_init(&blob_reader, buffer, size);
 
-   switch (prog->info.stage) {
-   case MESA_SHADER_VERTEX: {
-      struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
-
-      st_release_vp_variants(st, stvp);
+   st_release_variants(st, stp);
 
+   if (prog->info.stage == MESA_SHADER_VERTEX) {
+      struct st_vertex_program *stvp = (struct st_vertex_program *)stp;
       stvp->num_inputs = blob_read_uint32(&blob_reader);
       blob_copy_bytes(&blob_reader, (uint8_t *) stvp->index_to_input,
                       sizeof(stvp->index_to_input));
+      blob_copy_bytes(&blob_reader, (uint8_t *) stvp->input_to_index,
+                      sizeof(stvp->input_to_index));
       blob_copy_bytes(&blob_reader, (uint8_t *) stvp->result_to_output,
                       sizeof(stvp->result_to_output));
-
-      read_stream_out_from_cache(&blob_reader, &stvp->tgsi);
-      read_tgsi_from_cache(&blob_reader, &stvp->tgsi.tokens);
-
-      if (st->vp == stvp)
-         st->dirty |= ST_NEW_VERTEX_PROGRAM(st, stvp);
-
-      break;
-   }
-   case MESA_SHADER_TESS_CTRL: {
-      struct st_common_program *sttcp = st_common_program(prog);
-
-      st_release_basic_variants(st, sttcp->Base.Target,
-                                &sttcp->variants, &sttcp->tgsi);
-
-      read_stream_out_from_cache(&blob_reader, &sttcp->tgsi);
-      read_tgsi_from_cache(&blob_reader, &sttcp->tgsi.tokens);
-
-      if (st->tcp == sttcp)
-         st->dirty |= sttcp->affected_states;
-
-      break;
-   }
-   case MESA_SHADER_TESS_EVAL: {
-      struct st_common_program *sttep = st_common_program(prog);
-
-      st_release_basic_variants(st, sttep->Base.Target,
-                                &sttep->variants, &sttep->tgsi);
-
-      read_stream_out_from_cache(&blob_reader, &sttep->tgsi);
-      read_tgsi_from_cache(&blob_reader, &sttep->tgsi.tokens);
-
-      if (st->tep == sttep)
-         st->dirty |= sttep->affected_states;
-
-      break;
-   }
-   case MESA_SHADER_GEOMETRY: {
-      struct st_common_program *stgp = st_common_program(prog);
-
-      st_release_basic_variants(st, stgp->Base.Target, &stgp->variants,
-                                &stgp->tgsi);
-
-      read_stream_out_from_cache(&blob_reader, &stgp->tgsi);
-      read_tgsi_from_cache(&blob_reader, &stgp->tgsi.tokens);
-
-      if (st->gp == stgp)
-         st->dirty |= stgp->affected_states;
-
-      break;
-   }
-   case MESA_SHADER_FRAGMENT: {
-      struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
-
-      st_release_fp_variants(st, stfp);
-
-      read_tgsi_from_cache(&blob_reader, &stfp->tgsi.tokens);
-
-      if (st->fp == stfp)
-         st->dirty |= stfp->affected_states;
-
-      break;
    }
-   case MESA_SHADER_COMPUTE: {
-      struct st_compute_program *stcp = (struct st_compute_program *) prog;
-
-      st_release_cp_variants(st, stcp);
-
-      read_tgsi_from_cache(&blob_reader,
-                           (const struct tgsi_token**) &stcp->tgsi.prog);
 
-      stcp->tgsi.req_local_mem = stcp->Base.info.cs.shared_size;
-      stcp->tgsi.req_private_mem = 0;
-      stcp->tgsi.req_input_mem = 0;
-
-      if (st->cp == stcp)
-         st->dirty |= stcp->affected_states;
-
-      break;
-   }
-   default:
-      unreachable("Unsupported stage");
+   if (prog->info.stage == MESA_SHADER_VERTEX ||
+       prog->info.stage == MESA_SHADER_TESS_EVAL ||
+       prog->info.stage == MESA_SHADER_GEOMETRY)
+      read_stream_out_from_cache(&blob_reader, &stp->state);
+
+   if (nir) {
+      assert(prog->nir == NULL);
+      assert(stp->serialized_nir == NULL);
+
+      stp->state.type = PIPE_SHADER_IR_NIR;
+      stp->serialized_nir_size = blob_read_intptr(&blob_reader);
+      stp->serialized_nir = malloc(stp->serialized_nir_size);
+      blob_copy_bytes(&blob_reader, stp->serialized_nir, stp->serialized_nir_size);
+      stp->shader_program = shProg;
+   } else {
+      read_tgsi_from_cache(&blob_reader, &stp->state.tokens);
    }
 
    /* Make sure we don't try to read more data than we wrote. This should
@@ -270,26 +232,21 @@ st_deserialise_tgsi_program(struct gl_context *ctx,
       }
    }
 
-   st_set_prog_affected_state_flags(prog);
-   _mesa_associate_uniform_storage(ctx, shProg, prog, false);
-
-   /* Create Gallium shaders now instead of on demand. */
-   if (ST_DEBUG & DEBUG_PRECOMPILE ||
-       st->shader_has_one_variant[prog->info.stage])
-      st_precompile_shader_variant(st, prog);
+   st_finalize_program(st, prog);
 }
 
 bool
-st_load_tgsi_from_disk_cache(struct gl_context *ctx,
-                             struct gl_shader_program *prog)
+st_load_ir_from_disk_cache(struct gl_context *ctx,
+                           struct gl_shader_program *prog,
+                           bool nir)
 {
    if (!ctx->Cache)
       return false;
 
    /* If we didn't load the GLSL metadata from cache then we could not have
-    * loaded the tgsi either.
+    * loaded TGSI or NIR either.
     */
-   if (prog->data->LinkStatus != linking_skipped)
+   if (prog->data->LinkStatus != LINKING_SKIPPED)
       return false;
 
    for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
@@ -297,7 +254,7 @@ st_load_tgsi_from_disk_cache(struct gl_context *ctx,
          continue;
 
       struct gl_program *glprog = prog->_LinkedShaders[i]->Program;
-      st_deserialise_tgsi_program(ctx, prog, glprog);
+      st_deserialise_ir_program(ctx, prog, glprog, nir);
 
       /* We don't need the cached blob anymore so free it */
       ralloc_free(glprog->driver_cache_blob);
@@ -305,10 +262,54 @@ st_load_tgsi_from_disk_cache(struct gl_context *ctx,
       glprog->driver_cache_blob_size = 0;
 
       if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
-         fprintf(stderr, "%s tgsi_tokens retrieved from cache\n",
+         fprintf(stderr, "%s state tracker IR retrieved from cache\n",
                  _mesa_shader_stage_to_string(i));
       }
    }
 
    return true;
 }
+
+void
+st_serialise_tgsi_program(struct gl_context *ctx, struct gl_program *prog)
+{
+   st_serialise_ir_program(ctx, prog, false);
+}
+
+void
+st_serialise_tgsi_program_binary(struct gl_context *ctx,
+                                 struct gl_shader_program *shProg,
+                                 struct gl_program *prog)
+{
+   st_serialise_ir_program(ctx, prog, false);
+}
+
+void
+st_deserialise_tgsi_program(struct gl_context *ctx,
+                            struct gl_shader_program *shProg,
+                            struct gl_program *prog)
+{
+   st_deserialise_ir_program(ctx, shProg, prog, false);
+}
+
+void
+st_serialise_nir_program(struct gl_context *ctx, struct gl_program *prog)
+{
+   st_serialise_ir_program(ctx, prog, true);
+}
+
+void
+st_serialise_nir_program_binary(struct gl_context *ctx,
+                                struct gl_shader_program *shProg,
+                                struct gl_program *prog)
+{
+   st_serialise_ir_program(ctx, prog, true);
+}
+
+void
+st_deserialise_nir_program(struct gl_context *ctx,
+                           struct gl_shader_program *shProg,
+                           struct gl_program *prog)
+{
+   st_deserialise_ir_program(ctx, shProg, prog, true);
+}