#include "compiler/nir/nir_serialize.h"
#include "pipe/p_shader_tokens.h"
#include "program/ir_to_mesa.h"
+#include "tgsi/tgsi_parse.h"
#include "util/u_memory.h"
void
static void
write_stream_out_to_cache(struct blob *blob,
- struct pipe_shader_state *tgsi)
+ struct pipe_shader_state *state)
{
- blob_write_bytes(blob, &tgsi->stream_output,
- sizeof(tgsi->stream_output));
+ blob_write_uint32(blob, state->stream_output.num_outputs);
+ if (state->stream_output.num_outputs) {
+ blob_write_bytes(blob, &state->stream_output.stride,
+ sizeof(state->stream_output.stride));
+ blob_write_bytes(blob, &state->stream_output.output,
+ sizeof(state->stream_output.output));
+ }
}
static void
static void
write_tgsi_to_cache(struct blob *blob, const struct tgsi_token *tokens,
- struct gl_program *prog, unsigned num_tokens)
+ struct gl_program *prog)
{
+ unsigned num_tokens = tgsi_num_tokens(tokens);
+
blob_write_uint32(blob, num_tokens);
blob_write_bytes(blob, tokens, num_tokens * sizeof(struct tgsi_token));
copy_blob_to_driver_cache_blob(blob, prog);
static void
write_nir_to_cache(struct blob *blob, struct gl_program *prog)
{
- nir_serialize(blob, prog->nir, false);
+ struct st_program *stp = (struct st_program *)prog;
+
+ st_serialize_nir(stp);
+
+ blob_write_intptr(blob, stp->serialized_nir_size);
+ blob_write_bytes(blob, stp->serialized_nir, stp->serialized_nir_size);
+
copy_blob_to_driver_cache_blob(blob, prog);
}
if (prog->driver_cache_blob)
return;
+ struct st_program *stp = (struct st_program *)prog;
struct blob blob;
blob_init(&blob);
- switch (prog->info.stage) {
- case MESA_SHADER_VERTEX: {
- struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
+ if (prog->info.stage == MESA_SHADER_VERTEX) {
+ struct st_vertex_program *stvp = (struct st_vertex_program *)stp;
blob_write_uint32(&blob, stvp->num_inputs);
blob_write_bytes(&blob, stvp->index_to_input,
sizeof(stvp->input_to_index));
blob_write_bytes(&blob, stvp->result_to_output,
sizeof(stvp->result_to_output));
+ }
- write_stream_out_to_cache(&blob, &stvp->tgsi);
+ if (prog->info.stage == MESA_SHADER_VERTEX ||
+ prog->info.stage == MESA_SHADER_TESS_EVAL ||
+ prog->info.stage == MESA_SHADER_GEOMETRY)
+ write_stream_out_to_cache(&blob, &stp->state);
- if (nir)
- write_nir_to_cache(&blob, prog);
- else
- write_tgsi_to_cache(&blob, stvp->tgsi.tokens, prog,
- stvp->num_tgsi_tokens);
- break;
- }
- case MESA_SHADER_TESS_CTRL:
- case MESA_SHADER_TESS_EVAL:
- case MESA_SHADER_GEOMETRY:
- case MESA_SHADER_COMPUTE: {
- struct st_common_program *stcp = (struct st_common_program *) prog;
-
- if (prog->info.stage == MESA_SHADER_TESS_EVAL ||
- prog->info.stage == MESA_SHADER_GEOMETRY)
- write_stream_out_to_cache(&blob, &stcp->tgsi);
-
- if (nir)
- write_nir_to_cache(&blob, prog);
- else
- write_tgsi_to_cache(&blob, stcp->tgsi.tokens, prog,
- stcp->num_tgsi_tokens);
- break;
- }
- case MESA_SHADER_FRAGMENT: {
- struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
-
- if (nir)
- write_nir_to_cache(&blob, prog);
- else
- write_tgsi_to_cache(&blob, stfp->tgsi.tokens, prog,
- stfp->num_tgsi_tokens);
- break;
- }
- default:
- unreachable("Unsupported stage");
- }
+ if (nir)
+ write_nir_to_cache(&blob, prog);
+ else
+ write_tgsi_to_cache(&blob, stp->state.tokens, prog);
blob_finish(&blob);
}
/**
- * Store tgsi and any other required state in on-disk shader cache.
+ * Store TGSI or NIR and any other required state in on-disk shader cache.
*/
void
st_store_ir_in_disk_cache(struct st_context *st, struct gl_program *prog,
static void
read_stream_out_from_cache(struct blob_reader *blob_reader,
- struct pipe_shader_state *tgsi)
+ struct pipe_shader_state *state)
{
- blob_copy_bytes(blob_reader, (uint8_t *) &tgsi->stream_output,
- sizeof(tgsi->stream_output));
+ memset(&state->stream_output, 0, sizeof(state->stream_output));
+ state->stream_output.num_outputs = blob_read_uint32(blob_reader);
+ if (state->stream_output.num_outputs) {
+ blob_copy_bytes(blob_reader, &state->stream_output.stride,
+ sizeof(state->stream_output.stride));
+ blob_copy_bytes(blob_reader, &state->stream_output.output,
+ sizeof(state->stream_output.output));
+ }
}
static void
read_tgsi_from_cache(struct blob_reader *blob_reader,
- const struct tgsi_token **tokens,
- unsigned *num_tokens)
+ const struct tgsi_token **tokens)
{
- *num_tokens = blob_read_uint32(blob_reader);
- unsigned tokens_size = *num_tokens * sizeof(struct tgsi_token);
+ unsigned num_tokens = blob_read_uint32(blob_reader);
+ unsigned tokens_size = num_tokens * sizeof(struct tgsi_token);
*tokens = (const struct tgsi_token*) MALLOC(tokens_size);
blob_copy_bytes(blob_reader, (uint8_t *) *tokens, tokens_size);
}
struct st_context *st = st_context(ctx);
size_t size = prog->driver_cache_blob_size;
uint8_t *buffer = (uint8_t *) prog->driver_cache_blob;
- const struct nir_shader_compiler_options *options =
- ctx->Const.ShaderCompilerOptions[prog->info.stage].NirOptions;
+
+ st_set_prog_affected_state_flags(prog);
+ _mesa_associate_uniform_storage(ctx, shProg, prog);
assert(prog->driver_cache_blob && prog->driver_cache_blob_size > 0);
+ struct st_program *stp = st_program(prog);
struct blob_reader blob_reader;
blob_reader_init(&blob_reader, buffer, size);
- switch (prog->info.stage) {
- case MESA_SHADER_VERTEX: {
- struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
-
- st_release_vp_variants(st, stvp);
+ st_release_variants(st, stp);
+ if (prog->info.stage == MESA_SHADER_VERTEX) {
+ struct st_vertex_program *stvp = (struct st_vertex_program *)stp;
stvp->num_inputs = blob_read_uint32(&blob_reader);
blob_copy_bytes(&blob_reader, (uint8_t *) stvp->index_to_input,
sizeof(stvp->index_to_input));
sizeof(stvp->input_to_index));
blob_copy_bytes(&blob_reader, (uint8_t *) stvp->result_to_output,
sizeof(stvp->result_to_output));
-
- read_stream_out_from_cache(&blob_reader, &stvp->tgsi);
-
- if (nir) {
- stvp->tgsi.type = PIPE_SHADER_IR_NIR;
- stvp->shader_program = shProg;
- stvp->tgsi.ir.nir = nir_deserialize(NULL, options, &blob_reader);
- prog->nir = stvp->tgsi.ir.nir;
- } else {
- read_tgsi_from_cache(&blob_reader, &stvp->tgsi.tokens,
- &stvp->num_tgsi_tokens);
- }
-
- if (st->vp == stvp)
- st->dirty |= ST_NEW_VERTEX_PROGRAM(st, stvp);
-
- break;
- }
- case MESA_SHADER_TESS_CTRL:
- case MESA_SHADER_TESS_EVAL:
- case MESA_SHADER_GEOMETRY:
- case MESA_SHADER_COMPUTE: {
- struct st_common_program *stcp = st_common_program(prog);
-
- st_release_basic_variants(st, stcp);
-
- if (prog->info.stage == MESA_SHADER_TESS_EVAL ||
- prog->info.stage == MESA_SHADER_GEOMETRY)
- read_stream_out_from_cache(&blob_reader, &stcp->tgsi);
-
- if (nir) {
- stcp->tgsi.type = PIPE_SHADER_IR_NIR;
- stcp->tgsi.ir.nir = nir_deserialize(NULL, options, &blob_reader);
- stcp->shader_program = shProg;
- prog->nir = stcp->tgsi.ir.nir;
- } else {
- read_tgsi_from_cache(&blob_reader, &stcp->tgsi.tokens,
- &stcp->num_tgsi_tokens);
- }
-
- if ((prog->info.stage == MESA_SHADER_TESS_CTRL && st->tcp == stcp) ||
- (prog->info.stage == MESA_SHADER_TESS_EVAL && st->tep == stcp) ||
- (prog->info.stage == MESA_SHADER_GEOMETRY && st->gp == stcp) ||
- (prog->info.stage == MESA_SHADER_COMPUTE && st->cp == stcp))
- st->dirty |= stcp->affected_states;
- break;
}
- case MESA_SHADER_FRAGMENT: {
- struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
-
- st_release_fp_variants(st, stfp);
-
- if (nir) {
- stfp->tgsi.type = PIPE_SHADER_IR_NIR;
- stfp->shader_program = shProg;
- stfp->tgsi.ir.nir = nir_deserialize(NULL, options, &blob_reader);
- prog->nir = stfp->tgsi.ir.nir;
- } else {
- read_tgsi_from_cache(&blob_reader, &stfp->tgsi.tokens,
- &stfp->num_tgsi_tokens);
- }
- if (st->fp == stfp)
- st->dirty |= stfp->affected_states;
-
- break;
- }
- default:
- unreachable("Unsupported stage");
+ if (prog->info.stage == MESA_SHADER_VERTEX ||
+ prog->info.stage == MESA_SHADER_TESS_EVAL ||
+ prog->info.stage == MESA_SHADER_GEOMETRY)
+ read_stream_out_from_cache(&blob_reader, &stp->state);
+
+ if (nir) {
+ assert(prog->nir == NULL);
+ assert(stp->serialized_nir == NULL);
+
+ stp->state.type = PIPE_SHADER_IR_NIR;
+ stp->serialized_nir_size = blob_read_intptr(&blob_reader);
+ stp->serialized_nir = malloc(stp->serialized_nir_size);
+ blob_copy_bytes(&blob_reader, stp->serialized_nir, stp->serialized_nir_size);
+ stp->shader_program = shProg;
+ } else {
+ read_tgsi_from_cache(&blob_reader, &stp->state.tokens);
}
/* Make sure we don't try to read more data than we wrote. This should
}
}
- st_set_prog_affected_state_flags(prog);
- _mesa_associate_uniform_storage(ctx, shProg, prog);
-
- /* Create Gallium shaders now instead of on demand. */
- if (ST_DEBUG & DEBUG_PRECOMPILE ||
- st->shader_has_one_variant[prog->info.stage])
- st_precompile_shader_variant(st, prog);
+ st_finalize_program(st, prog);
}
bool
return false;
/* If we didn't load the GLSL metadata from cache then we could not have
- * loaded the tgsi either.
+ * loaded TGSI or NIR either.
*/
if (prog->data->LinkStatus != LINKING_SKIPPED)
return false;