write_stream_out_to_cache(struct blob *blob,
struct pipe_shader_state *state)
{
- blob_write_bytes(blob, &state->stream_output,
- sizeof(state->stream_output));
+ blob_write_uint32(blob, state->stream_output.num_outputs);
+ if (state->stream_output.num_outputs) {
+ blob_write_bytes(blob, &state->stream_output.stride,
+ sizeof(state->stream_output.stride));
+ blob_write_bytes(blob, &state->stream_output.output,
+ sizeof(state->stream_output.output));
+ }
}
static void
static void
write_nir_to_cache(struct blob *blob, struct gl_program *prog)
{
- nir_serialize(blob, prog->nir, false);
+ struct st_program *stp = (struct st_program *)prog;
+
+ st_serialize_nir(stp);
+
+ blob_write_intptr(blob, stp->serialized_nir_size);
+ blob_write_bytes(blob, stp->serialized_nir, stp->serialized_nir_size);
+
copy_blob_to_driver_cache_blob(blob, prog);
}
blob_init(&blob);
if (prog->info.stage == MESA_SHADER_VERTEX) {
- blob_write_uint32(&blob, stp->num_inputs);
- blob_write_bytes(&blob, stp->index_to_input,
- sizeof(stp->index_to_input));
- blob_write_bytes(&blob, stp->input_to_index,
- sizeof(stp->input_to_index));
- blob_write_bytes(&blob, stp->result_to_output,
- sizeof(stp->result_to_output));
+ struct st_vertex_program *stvp = (struct st_vertex_program *)stp;
+
+ blob_write_uint32(&blob, stvp->num_inputs);
+ blob_write_bytes(&blob, stvp->index_to_input,
+ sizeof(stvp->index_to_input));
+ blob_write_bytes(&blob, stvp->input_to_index,
+ sizeof(stvp->input_to_index));
+ blob_write_bytes(&blob, stvp->result_to_output,
+ sizeof(stvp->result_to_output));
}
if (prog->info.stage == MESA_SHADER_VERTEX ||
read_stream_out_from_cache(struct blob_reader *blob_reader,
struct pipe_shader_state *state)
{
- blob_copy_bytes(blob_reader, (uint8_t *) &state->stream_output,
- sizeof(state->stream_output));
+ memset(&state->stream_output, 0, sizeof(state->stream_output));
+ state->stream_output.num_outputs = blob_read_uint32(blob_reader);
+ if (state->stream_output.num_outputs) {
+ blob_copy_bytes(blob_reader, &state->stream_output.stride,
+ sizeof(state->stream_output.stride));
+ blob_copy_bytes(blob_reader, &state->stream_output.output,
+ sizeof(state->stream_output.output));
+ }
}
static void
struct st_context *st = st_context(ctx);
size_t size = prog->driver_cache_blob_size;
uint8_t *buffer = (uint8_t *) prog->driver_cache_blob;
- const struct nir_shader_compiler_options *options =
- ctx->Const.ShaderCompilerOptions[prog->info.stage].NirOptions;
st_set_prog_affected_state_flags(prog);
_mesa_associate_uniform_storage(ctx, shProg, prog);
struct blob_reader blob_reader;
blob_reader_init(&blob_reader, buffer, size);
+ st_release_variants(st, stp);
+
if (prog->info.stage == MESA_SHADER_VERTEX) {
- st_release_vp_variants(st, stp);
-
- stp->num_inputs = blob_read_uint32(&blob_reader);
- blob_copy_bytes(&blob_reader, (uint8_t *) stp->index_to_input,
- sizeof(stp->index_to_input));
- blob_copy_bytes(&blob_reader, (uint8_t *) stp->input_to_index,
- sizeof(stp->input_to_index));
- blob_copy_bytes(&blob_reader, (uint8_t *) stp->result_to_output,
- sizeof(stp->result_to_output));
- } else if (prog->info.stage == MESA_SHADER_FRAGMENT) {
- st_release_fp_variants(st, stp);
- } else {
- st_release_common_variants(st, stp);
+ struct st_vertex_program *stvp = (struct st_vertex_program *)stp;
+ stvp->num_inputs = blob_read_uint32(&blob_reader);
+ blob_copy_bytes(&blob_reader, (uint8_t *) stvp->index_to_input,
+ sizeof(stvp->index_to_input));
+ blob_copy_bytes(&blob_reader, (uint8_t *) stvp->input_to_index,
+ sizeof(stvp->input_to_index));
+ blob_copy_bytes(&blob_reader, (uint8_t *) stvp->result_to_output,
+ sizeof(stvp->result_to_output));
}
if (prog->info.stage == MESA_SHADER_VERTEX ||
read_stream_out_from_cache(&blob_reader, &stp->state);
if (nir) {
+ assert(prog->nir == NULL);
+ assert(stp->serialized_nir == NULL);
+
stp->state.type = PIPE_SHADER_IR_NIR;
- stp->state.ir.nir = nir_deserialize(NULL, options, &blob_reader);
+ stp->serialized_nir_size = blob_read_intptr(&blob_reader);
+ stp->serialized_nir = malloc(stp->serialized_nir_size);
+ blob_copy_bytes(&blob_reader, stp->serialized_nir, stp->serialized_nir_size);
stp->shader_program = shProg;
- prog->nir = stp->state.ir.nir;
} else {
read_tgsi_from_cache(&blob_reader, &stp->state.tokens);
}