mesa: Prefix main includes with dir to avoid conflicts.
[mesa.git] / src / mesa / state_tracker / st_texture.c
index 2b3742d4e5b542e6261007a7bdd63e665c71aa25..289b78b38b340696a3fe84a58492e04274827e27 100644 (file)
@@ -28,7 +28,7 @@
 #include "st_context.h"
 #include "st_format.h"
 #include "st_texture.h"
-#include "enums.h"
+#include "main/enums.h"
 
 #undef Elements  /* fix re-defined macro warning */
 
@@ -88,7 +88,8 @@ st_texture_create(struct st_context *st,
        _mesa_lookup_enum_by_nr(format), last_level);
 
    assert(format);
-   assert(screen->is_format_supported(screen, format, PIPE_TEXTURE));
+   assert(screen->is_format_supported(screen, format, target, 
+                                      PIPE_TEXTURE_USAGE_SAMPLER, 0));
 
    memset(&pt, 0, sizeof(pt));
    pt.target = target;
@@ -98,7 +99,7 @@ st_texture_create(struct st_context *st,
    pt.height[0] = height0;
    pt.depth[0] = depth0;
    pt.compressed = compress_byte ? 1 : 0;
-   pt.cpp = pt.compressed ? compress_byte : st_sizeof_format(format);
+   pf_get_block(format, &pt.block);
    pt.tex_usage = usage;
 
    newtex = screen->texture_create(screen, &pt);
@@ -197,7 +198,10 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
                                               stImage->level, zoffset, 
                                               flags);
 
-   return screen->surface_map(screen, stImage->surface, flags);
+   if (stImage->surface)
+      return screen->surface_map(screen, stImage->surface, flags);
+   else
+      return NULL;
 }
 
 
@@ -228,16 +232,19 @@ static void
 st_surface_data(struct pipe_context *pipe,
                struct pipe_surface *dst,
                unsigned dstx, unsigned dsty,
-               const void *src, unsigned src_pitch,
+               const void *src, unsigned src_stride,
                unsigned srcx, unsigned srcy, unsigned width, unsigned height)
 {
    struct pipe_screen *screen = pipe->screen;
    void *map = screen->surface_map(screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE);
 
    pipe_copy_rect(map,
-                  dst->cpp,
-                  dst->pitch,
-                  dstx, dsty, width, height, src, src_pitch, srcx, srcy);
+                  &dst->block,
+                  dst->stride,
+                  dstx, dsty, 
+                  width, height, 
+                  src, src_stride, 
+                  srcx, srcy);
 
    screen->surface_unmap(screen, dst);
 }
@@ -251,34 +258,29 @@ st_texture_image_data(struct pipe_context *pipe,
                       GLuint face,
                       GLuint level,
                       void *src,
-                      GLuint src_row_pitch, GLuint src_image_pitch)
+                      GLuint src_row_stride, GLuint src_image_stride)
 {
    struct pipe_screen *screen = pipe->screen;
    GLuint depth = dst->depth[level];
    GLuint i;
-   GLuint height = 0;
    const GLubyte *srcUB = src;
    struct pipe_surface *dst_surface;
 
    DBG("%s\n", __FUNCTION__);
    for (i = 0; i < depth; i++) {
-      height = dst->height[level];
-      if(dst->compressed)
-        height /= 4;
-
       dst_surface = screen->get_tex_surface(screen, dst, face, level, i,
                                             PIPE_BUFFER_USAGE_CPU_WRITE);
 
       st_surface_data(pipe, dst_surface,
                      0, 0,                             /* dstx, dsty */
                      srcUB,
-                     src_row_pitch,
+                     src_row_stride,
                      0, 0,                             /* source x, y */
-                     dst->width[level], height);       /* width, height */
+                     dst->width[level], dst->height[level]);       /* width, height */
 
       screen->tex_surface_release(screen, &dst_surface);
 
-      srcUB += src_image_pitch * dst->cpp;
+      srcUB += src_image_stride;
    }
 }
 
@@ -315,6 +317,22 @@ st_texture_image_copy(struct pipe_context *pipe,
       assert(src->width[srcLevel] == width);
       assert(src->height[srcLevel] == height);
 
+#if 0
+      {
+         src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i,
+                                               PIPE_BUFFER_USAGE_CPU_READ);
+         ubyte *map = screen->surface_map(screen, src_surface, PIPE_BUFFER_USAGE_CPU_READ);
+         map += src_surface->width * src_surface->height * 4 / 2;
+         printf("%s center pixel: %d %d %d %d (pt %p[%d] -> %p[%d])\n",
+                __FUNCTION__,
+                map[0], map[1], map[2], map[3],
+                src, srcLevel, dst, dstLevel);
+
+         screen->surface_unmap(screen, src_surface);
+         pipe_surface_reference(&src_surface, NULL);
+      }
+#endif
+
       dst_surface = screen->get_tex_surface(screen, dst, face, dstLevel, i,
                                             PIPE_BUFFER_USAGE_GPU_WRITE);