#include "st_context.h"
#include "st_format.h"
#include "st_texture.h"
-#include "enums.h"
+#include "main/enums.h"
#undef Elements /* fix re-defined macro warning */
_mesa_lookup_enum_by_nr(format), last_level);
assert(format);
- assert(screen->is_format_supported(screen, format, PIPE_TEXTURE));
+ assert(screen->is_format_supported(screen, format, target,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0));
memset(&pt, 0, sizeof(pt));
pt.target = target;
pt.height[0] = height0;
pt.depth[0] = depth0;
pt.compressed = compress_byte ? 1 : 0;
- pt.cpp = pt.compressed ? compress_byte : st_sizeof_format(format);
+ pf_get_block(format, &pt.block);
pt.tex_usage = usage;
newtex = screen->texture_create(screen, &pt);
st_surface_data(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
- const void *src, unsigned src_pitch,
+ const void *src, unsigned src_stride,
unsigned srcx, unsigned srcy, unsigned width, unsigned height)
{
struct pipe_screen *screen = pipe->screen;
void *map = screen->surface_map(screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE);
pipe_copy_rect(map,
- dst->cpp,
- dst->pitch,
- dstx, dsty, width, height, src, src_pitch, srcx, srcy);
+ &dst->block,
+ dst->stride,
+ dstx, dsty,
+ width, height,
+ src, src_stride,
+ srcx, srcy);
screen->surface_unmap(screen, dst);
}
GLuint face,
GLuint level,
void *src,
- GLuint src_row_pitch, GLuint src_image_pitch)
+ GLuint src_row_stride, GLuint src_image_stride)
{
struct pipe_screen *screen = pipe->screen;
GLuint depth = dst->depth[level];
GLuint i;
- GLuint height = 0;
const GLubyte *srcUB = src;
struct pipe_surface *dst_surface;
DBG("%s\n", __FUNCTION__);
for (i = 0; i < depth; i++) {
- height = dst->height[level];
- if(dst->compressed)
- height /= 4;
-
dst_surface = screen->get_tex_surface(screen, dst, face, level, i,
PIPE_BUFFER_USAGE_CPU_WRITE);
st_surface_data(pipe, dst_surface,
0, 0, /* dstx, dsty */
srcUB,
- src_row_pitch,
+ src_row_stride,
0, 0, /* source x, y */
- dst->width[level], height); /* width, height */
+ dst->width[level], dst->height[level]); /* width, height */
screen->tex_surface_release(screen, &dst_surface);
- srcUB += src_image_pitch * dst->cpp;
+ srcUB += src_image_stride;
}
}