#include "st_context.h"
#include "st_format.h"
#include "st_texture.h"
-#include "enums.h"
+#include "main/enums.h"
#undef Elements /* fix re-defined macro warning */
GLuint width0,
GLuint height0,
GLuint depth0,
- GLuint compress_byte)
+ GLuint compress_byte,
+ GLuint usage )
{
struct pipe_texture pt, *newtex;
struct pipe_screen *screen = st->pipe->screen;
_mesa_lookup_enum_by_nr(format), last_level);
assert(format);
- assert(screen->is_format_supported(screen, format, PIPE_TEXTURE));
+ assert(screen->is_format_supported(screen, format, target,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0));
memset(&pt, 0, sizeof(pt));
pt.target = target;
pt.height[0] = height0;
pt.depth[0] = depth0;
pt.compressed = compress_byte ? 1 : 0;
- pt.cpp = pt.compressed ? compress_byte : st_sizeof_format(format);
+ pf_get_block(format, &pt.block);
+ pt.tex_usage = usage;
newtex = screen->texture_create(screen, &pt);
stImage->level, zoffset,
flags);
- return screen->surface_map(screen, stImage->surface, flags);
+ if (stImage->surface)
+ return screen->surface_map(screen, stImage->surface, flags);
+ else
+ return NULL;
}
st_surface_data(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
- const void *src, unsigned src_pitch,
+ const void *src, unsigned src_stride,
unsigned srcx, unsigned srcy, unsigned width, unsigned height)
{
struct pipe_screen *screen = pipe->screen;
void *map = screen->surface_map(screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE);
pipe_copy_rect(map,
- dst->cpp,
- dst->pitch,
- dstx, dsty, width, height, src, src_pitch, srcx, srcy);
+ &dst->block,
+ dst->stride,
+ dstx, dsty,
+ width, height,
+ src, src_stride,
+ srcx, srcy);
screen->surface_unmap(screen, dst);
}
GLuint face,
GLuint level,
void *src,
- GLuint src_row_pitch, GLuint src_image_pitch)
+ GLuint src_row_stride, GLuint src_image_stride)
{
struct pipe_screen *screen = pipe->screen;
GLuint depth = dst->depth[level];
GLuint i;
- GLuint height = 0;
const GLubyte *srcUB = src;
struct pipe_surface *dst_surface;
DBG("%s\n", __FUNCTION__);
for (i = 0; i < depth; i++) {
- height = dst->height[level];
- if(dst->compressed)
- height /= 4;
-
dst_surface = screen->get_tex_surface(screen, dst, face, level, i,
PIPE_BUFFER_USAGE_CPU_WRITE);
st_surface_data(pipe, dst_surface,
0, 0, /* dstx, dsty */
srcUB,
- src_row_pitch,
+ src_row_stride,
0, 0, /* source x, y */
- dst->width[level], height); /* width, height */
+ dst->width[level], dst->height[level]); /* width, height */
screen->tex_surface_release(screen, &dst_surface);
- srcUB += src_image_pitch * dst->cpp;
+ srcUB += src_image_stride;
}
}
assert(src->width[srcLevel] == width);
assert(src->height[srcLevel] == height);
+#if 0
+ {
+ src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ ubyte *map = screen->surface_map(screen, src_surface, PIPE_BUFFER_USAGE_CPU_READ);
+ map += src_surface->width * src_surface->height * 4 / 2;
+ printf("%s center pixel: %d %d %d %d (pt %p[%d] -> %p[%d])\n",
+ __FUNCTION__,
+ map[0], map[1], map[2], map[3],
+ src, srcLevel, dst, dstLevel);
+
+ screen->surface_unmap(screen, src_surface);
+ pipe_surface_reference(&src_surface, NULL);
+ }
+#endif
+
dst_surface = screen->get_tex_surface(screen, dst, face, dstLevel, i,
PIPE_BUFFER_USAGE_GPU_WRITE);