return free;
}
+
+/**
+ * For the given texture object, release any sampler views which belong
+ * to the calling context.
+ */
void
st_texture_release_sampler_view(struct st_context *st,
struct st_texture_object *stObj)
}
}
+
+/**
+ * Release all sampler views attached to the given texture object, regardless
+ * of the context.
+ */
void
st_texture_release_all_sampler_views(struct st_context *st,
struct st_texture_object *stObj)