if (target == PIPE_TEXTURE_CUBE)
assert(layers == 6);
- DBG("%s target %d format %s last_level %d\n", __FUNCTION__,
+ DBG("%s target %d format %s last_level %d\n", __func__,
(int) target, util_format_name(format), last_level);
assert(format);
*widthOut = widthIn;
*heightOut = heightIn;
*depthOut = 1;
- *layersOut = depthIn;
+ *layersOut = util_align_npot(depthIn, 6);
break;
default:
assert(0 && "Unexpected texture in st_gl_texture_dims_to_pipe_dims()");
GLuint level;
void *map;
- DBG("%s \n", __FUNCTION__);
+ DBG("%s \n", __func__);
if (!stImage->pt)
return NULL;
slice += stObj->base.MinLayer;
transfer = &stImage->transfer[slice + stImage->base.Face].transfer;
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
pipe_transfer_unmap(pipe, *transfer);
*transfer = NULL;
return free;
}
+
+/**
+ * For the given texture object, release any sampler views which belong
+ * to the calling context.
+ */
void
st_texture_release_sampler_view(struct st_context *st,
struct st_texture_object *stObj)
}
}
+
+/**
+ * Release all sampler views attached to the given texture object, regardless
+ * of the context.
+ */
void
st_texture_release_all_sampler_views(struct st_context *st,
struct st_texture_object *stObj)