static INLINE struct pipe_resource *
-st_get_texobj_texture(struct gl_texture_object *texObj)
+st_get_texobj_resource(struct gl_texture_object *texObj)
{
struct st_texture_object *stObj = st_texture_object(texObj);
return stObj ? stObj->pt : NULL;
static INLINE struct pipe_resource *
-st_get_stobj_texture(struct st_texture_object *stObj)
+st_get_stobj_resource(struct st_texture_object *stObj)
{
return stObj ? stObj->pt : NULL;
}