INCDIR = [---.include],[-.main],[-.glapi],[-.shader]
LIBDIR = [---.lib]
-CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)
+CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm
-SOURCES = s_aaline.c s_aatriangle.c s_accum.c s_alpha.c s_alphabuf.c \
- s_auxbuffer.c \
+SOURCES = s_aaline.c s_aatriangle.c s_accum.c s_alpha.c \
s_bitmap.c s_blend.c s_buffers.c s_context.c s_copypix.c s_depth.c \
s_drawpix.c s_feedback.c s_fog.c s_imaging.c s_lines.c s_logic.c \
- s_masking.c s_nvfragprog.c s_pixeltex.c s_points.c s_readpix.c \
- s_span.c s_stencil.c s_texstore.c s_texture.c s_triangle.c s_zoom.c \
- s_auxbuffer.c
+ s_masking.c s_nvfragprog.c s_points.c s_readpix.c \
+ s_span.c s_stencil.c s_texstore.c s_texcombine.c s_texfilter.c \
+ s_triangle.c s_zoom.c s_atifragshader.c
OBJECTS = s_aaline.obj,s_aatriangle.obj,s_accum.obj,s_alpha.obj,\
- s_alphabuf.obj,s_auxbuffer.obj,s_bitmap.obj,s_blend.obj,\
- s_buffers.obj,s_context.obj,\
+ s_bitmap.obj,s_blend.obj,\
+ s_buffers.obj,s_context.obj,s_atifragshader.obj,\
s_copypix.obj,s_depth.obj,s_drawpix.obj,s_feedback.obj,s_fog.obj,\
s_imaging.obj,s_lines.obj,s_logic.obj,s_masking.obj,s_nvfragprog.obj,\
- s_pixeltex.obj,s_points.obj,s_readpix.obj,s_span.obj,s_stencil.obj,\
- s_texstore.obj,s_texture.obj,s_triangle.obj,s_zoom.obj,s_auxbuffer.obj
+ s_points.obj,s_readpix.obj,s_span.obj,s_stencil.obj,\
+ s_texstore.obj,s_texcombine.obj,s_texfilter.obj,s_triangle.obj,s_zoom.obj
##### RULES #####
purge
delete *.obj;*
+s_atifragshader.obj : s_atifragshader.c
s_aaline.obj : s_aaline.c
s_aatriangle.obj : s_aatriangle.c
s_accum.obj : s_accum.c
s_alpha.obj : s_alpha.c
-s_alphabuf.obj : s_alphabuf.c
-s_auxbuffer.obj : s_auxbuffer.c
s_bitmap.obj : s_bitmap.c
s_blend.obj : s_blend.c
s_buffers.obj : s_buffers.c
s_logic.obj : s_logic.c
s_masking.obj : s_masking.c
s_nvfragprog.obj : s_nvfragprog.c
-s_pixeltex.obj : s_pixeltex.c
s_points.obj : s_points.c
s_readpix.obj : s_readpix.c
s_span.obj : s_span.c
s_stencil.obj : s_stencil.c
s_texstore.obj : s_texstore.c
-s_texture.obj : s_texture.c
+s_texcombine.obj : s_texcombine.c
+s_texfilter.obj : s_texfilter.c
s_triangle.obj : s_triangle.c
s_zoom.obj : s_zoom.c
-s_auxbuffer.obj : s_auxbuffer.c