r300: Further reduced the radeon_span.c diff.
[mesa.git] / src / mesa / swrast / descrip.mms
index e12669498f6473347a1f3741b04647825062b33a..4d49673b5d2cd270d2a8dc6f44afba753d6baa04 100644 (file)
@@ -1,6 +1,6 @@
 # Makefile for core library for VMS
-# contributed by Jouk Jansen  joukj@hrem.stm.tudelft.nl
-# Last revision : 16 June 2003
+# contributed by Jouk Jansen  joukj@hrem.nano.tudelft.nl
+# Last revision : 21 February 2006
 
 .first
        define gl [---.include.gl]
 
 VPATH = RCS
 
-INCDIR = [---.include],[-.main],[-.glapi]
+INCDIR = [---.include],[-.main],[-.glapi],[-.shader],[-.shader.slang]
 LIBDIR = [---.lib]
-CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)
+CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm
 
-SOURCES = s_aaline.c s_aatriangle.c s_accum.c s_alpha.c s_alphabuf.c \
-       s_bitmap.c s_blend.c s_buffers.c s_context.c s_copypix.c s_depth.c \
+SOURCES = s_aaline.c s_aatriangle.c s_accum.c s_alpha.c \
+       s_bitmap.c s_blend.c s_blit.c s_buffers.c s_context.c \
+       s_copypix.c s_depth.c \
         s_drawpix.c s_feedback.c s_fog.c s_imaging.c s_lines.c s_logic.c \
-       s_masking.c s_nvfragprog.c s_pixeltex.c s_points.c s_readpix.c \
-       s_span.c s_stencil.c s_texstore.c s_texture.c s_triangle.c s_zoom.c
+       s_masking.c s_nvfragprog.c s_points.c s_readpix.c \
+       s_span.c s_stencil.c s_texstore.c s_texcombine.c s_texfilter.c \
+       s_triangle.c s_zoom.c s_atifragshader.c s_arbshader.c
  
 OBJECTS = s_aaline.obj,s_aatriangle.obj,s_accum.obj,s_alpha.obj,\
-       s_alphabuf.obj,s_bitmap.obj,s_blend.obj,s_buffers.obj,s_context.obj,\
+       s_bitmap.obj,s_blend.obj,s_blit.obj,s_arbshader.obj,\
+       s_buffers.obj,s_context.obj,s_atifragshader.obj,\
        s_copypix.obj,s_depth.obj,s_drawpix.obj,s_feedback.obj,s_fog.obj,\
        s_imaging.obj,s_lines.obj,s_logic.obj,s_masking.obj,s_nvfragprog.obj,\
-       s_pixeltex.obj,s_points.obj,s_readpix.obj,s_span.obj,s_stencil.obj,\
-       s_texstore.obj,s_texture.obj,s_triangle.obj,s_zoom.obj
+       s_points.obj,s_readpix.obj,s_span.obj,s_stencil.obj,\
+       s_texstore.obj,s_texcombine.obj,s_texfilter.obj,s_triangle.obj,\
+       s_zoom.obj
  
 ##### RULES #####
 
@@ -43,3 +47,34 @@ $(LIBDIR)$(GL_LIB) : $(OBJECTS)
 clean :
        purge
        delete *.obj;*
+
+s_atifragshader.obj : s_atifragshader.c
+s_aaline.obj : s_aaline.c
+s_aatriangle.obj : s_aatriangle.c
+s_accum.obj : s_accum.c
+s_alpha.obj : s_alpha.c
+s_bitmap.obj : s_bitmap.c
+s_blend.obj : s_blend.c
+s_blit.obj : s_blit.c
+s_buffers.obj : s_buffers.c
+s_context.obj : s_context.c
+s_copypix.obj : s_copypix.c
+s_depth.obj : s_depth.c
+s_drawpix.obj : s_drawpix.c
+s_feedback.obj : s_feedback.c
+s_fog.obj : s_fog.c
+s_imaging.obj : s_imaging.c
+s_lines.obj : s_lines.c
+s_logic.obj : s_logic.c
+s_masking.obj : s_masking.c
+s_nvfragprog.obj : s_nvfragprog.c
+s_points.obj : s_points.c
+s_readpix.obj : s_readpix.c
+s_span.obj : s_span.c
+s_stencil.obj : s_stencil.c
+s_texstore.obj : s_texstore.c
+s_texcombine.obj : s_texcombine.c
+s_texfilter.obj : s_texfilter.c
+s_triangle.obj : s_triangle.c
+s_zoom.obj : s_zoom.c
+s_arbshader.obj : s_arbshader.c