-/* $Id: s_aatritemp.h,v 1.6 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: s_aatritemp.h,v 1.7 2001/03/07 05:06:12 brianp Exp $ */
/*
* Mesa 3-D graphics library
for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
if (ctx->Texture.Unit[unit]._ReallyEnabled) {
GLint j;
- for (j = 0; j < n; j++) {
+ for (j = 0; j < (GLint) n; j++) {
s[unit][j] = s[unit][j + left];
t[unit][j] = t[unit][j + left];
u[unit][j] = u[unit][j + left];