mesa: Use explicit casts when precision is lost.
[mesa.git] / src / mesa / swrast / s_atifragshader.c
index 947054faa3053fca17463af6a37e6cc2bd6b72db..9fa352c36bffc2ef174750de8a0043963b199259 100644 (file)
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "atifragshader.h"
-#include "macros.h"
-#include "program.h"
-
-#include "s_atifragshader.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "shader/program.h"
+#include "shader/atifragshader.h"
+#include "swrast/s_atifragshader.h"
 
 
 /**