#define S_ATIFRAGSHADER_H
-#include "s_context.h"
+#include "main/mtypes.h"
+#include "s_span.h"
extern void
-_swrast_exec_fragment_shader( GLcontext *ctx, struct sw_span *span );
+_swrast_exec_fragment_shader( struct gl_context *ctx, SWspan *span );
#endif