radeon: Don't crash generating mipmaps when pixels=NULL
[mesa.git] / src / mesa / swrast / s_bitmap.c
index 4c237052457855e25662e4e44f80228da0799c59..5e7822cf3231576c662aa617048cc79654e1ae43 100644 (file)
@@ -1,8 +1,8 @@
 /*
  * Mesa 3-D graphics library
- * Version:  6.5.2
+ * Version:  7.1
  *
- * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
+ * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * \author Brian Paul
  */
 
-#include "glheader.h"
-#include "bufferobj.h"
-#include "image.h"
-#include "macros.h"
-#include "pixel.h"
+#include "main/glheader.h"
+#include "main/bufferobj.h"
+#include "main/image.h"
+#include "main/macros.h"
+#include "main/pixel.h"
 
 #include "s_context.h"
 #include "s_span.h"
@@ -50,48 +50,25 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
                const struct gl_pixelstore_attrib *unpack,
                const GLubyte *bitmap )
 {
-   SWcontext *swrast = SWRAST_CONTEXT(ctx);
    GLint row, col;
    GLuint count = 0;
    SWspan span;
 
    ASSERT(ctx->RenderMode == GL_RENDER);
 
-   if (unpack->BufferObj->Name) {
-      /* unpack from PBO */
-      GLubyte *buf;
-      if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
-                                     GL_COLOR_INDEX, GL_BITMAP,
-                                     (GLvoid *) bitmap)) {
-         _mesa_error(ctx, GL_INVALID_OPERATION,"glBitmap(invalid PBO access)");
-         return;
-      }
-      buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
-                                              GL_READ_ONLY_ARB,
-                                              unpack->BufferObj);
-      if (!buf) {
-         /* buffer is already mapped - that's an error */
-         _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)");
-         return;
-      }
-      bitmap = ADD_POINTERS(buf, bitmap);
-   }
+   bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap);
+   if (!bitmap)
+      return;
 
-   RENDER_START(swrast,ctx);
+   swrast_render_start(ctx);
 
    if (SWRAST_CONTEXT(ctx)->NewState)
       _swrast_validate_derived( ctx );
 
-   INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_XY);
-
-   _swrast_span_default_color(ctx, &span);
-   _swrast_span_default_secondary_color(ctx, &span);
-   if (ctx->Depth.Test)
-      _swrast_span_default_z(ctx, &span);
-   if (swrast->_FogEnabled)
-      _swrast_span_default_fog(ctx, &span);
-   if (ctx->Texture._EnabledCoordUnits)
-      _swrast_span_default_texcoords(ctx, &span);
+   INIT_SPAN(span, GL_BITMAP);
+   span.end = width;
+   span.arrayMask = SPAN_XY;
+   _swrast_span_default_attribs(ctx, &span);
 
    for (row = 0; row < height; row++) {
       const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
@@ -154,13 +131,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
       }
    }
 
-   RENDER_FINISH(swrast,ctx);
+   swrast_render_finish(ctx);
 
-   if (unpack->BufferObj->Name) {
-      /* done with PBO so unmap it now */
-      ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
-                              unpack->BufferObj);
-   }
+   _mesa_unmap_bitmap_pbo(ctx, unpack);
 }
 
 
@@ -183,26 +156,21 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
    ASSERT(ctx->RenderMode == GL_RENDER);
    ASSERT(bitmap);
 
-   RENDER_START(swrast,ctx);
+   swrast_render_start(ctx);
 
    if (SWRAST_CONTEXT(ctx)->NewState)
       _swrast_validate_derived( ctx );
 
-   INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_MASK);
+   INIT_SPAN(span, GL_BITMAP);
+   span.end = width;
+   span.arrayMask = SPAN_MASK;
+   _swrast_span_default_attribs(ctx, &span);
 
    /*span.arrayMask |= SPAN_MASK;*/  /* we'll init span.mask[] */
    span.x = px;
    span.y = py;
    /*span.end = width;*/
 
-   _swrast_span_default_color(ctx, &span);
-   if (ctx->Depth.Test)
-      _swrast_span_default_z(ctx, &span);
-   if (swrast->_FogEnabled)
-      _swrast_span_default_fog(ctx, &span);
-   if (ctx->Texture._EnabledCoordUnits)
-      _swrast_span_default_texcoords(ctx, &span);
-
    for (row=0; row<height; row++, span.y++) {
       const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
                  bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
@@ -255,6 +223,6 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
       }
    }
 
-   RENDER_FINISH(swrast,ctx);
+   swrast_render_finish(ctx);
 }
 #endif