fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug #11030)
[mesa.git] / src / mesa / swrast / s_blend.c
index a8d45bbf5f2ac07e07a0dc37aec692dca54b24f0..82c5e84294a21a270f619bfd52d2fdbf786ac806 100644 (file)
@@ -984,8 +984,7 @@ _swrast_choose_blend_func(GLcontext *ctx, GLenum chanType)
  * pixel coordinates.
  */
 void
-_swrast_blend_span(GLcontext *ctx, struct gl_renderbuffer *rb,
-                   struct sw_span *span)
+_swrast_blend_span(GLcontext *ctx, struct gl_renderbuffer *rb, SWspan *span)
 {
    SWcontext *swrast = SWRAST_CONTEXT(ctx);
    void *rbPixels;