Drop GLcontext typedef and use struct gl_context instead
[mesa.git] / src / mesa / swrast / s_blend.h
index 9cedde3bf2054820e3e9eca83cfbc34224aecda8..8b06dd5031eb88c5af4a26e346e4ced328271698 100644 (file)
 
 
 extern void
-_swrast_blend_span(GLcontext *ctx, struct gl_renderbuffer *rb, SWspan *span);
+_swrast_blend_span(struct gl_context *ctx, struct gl_renderbuffer *rb, SWspan *span);
 
 
 extern void
-_swrast_choose_blend_func(GLcontext *ctx, GLenum chanType);
+_swrast_choose_blend_func(struct gl_context *ctx, GLenum chanType);
 
 
 #endif