fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug #11030)
[mesa.git] / src / mesa / swrast / s_blend.h
index 8baa8cd71d8df98ed2f715a1f6fe12a3072a6fce..0b8cbed1a0199422677997d7968b6b9aa67a9357 100644 (file)
 
 
 extern void
-_swrast_blend_span(GLcontext *ctx, struct gl_renderbuffer *rb,
-                   struct sw_span *span);
+_swrast_blend_span(GLcontext *ctx, struct gl_renderbuffer *rb, SWspan *span);
 
 
 extern void
-_swrast_choose_blend_func(GLcontext *ctx);
+_swrast_choose_blend_func(GLcontext *ctx, GLenum chanType);
 
 
 #endif