extern void
-_swrast_blend_span(GLcontext *ctx, struct gl_renderbuffer *rb,
- struct sw_span *span);
+_swrast_blend_span(GLcontext *ctx, struct gl_renderbuffer *rb, SWspan *span);
extern void
-_swrast_choose_blend_func(GLcontext *ctx);
+_swrast_choose_blend_func(GLcontext *ctx, GLenum chanType);
#endif