#define S_BLEND_H
-#include "mtypes.h"
#include "s_context.h"
extern void
-_swrast_blend_span(GLcontext *ctx, struct gl_renderbuffer *rb,
- struct sw_span *span);
+_swrast_blend_span(GLcontext *ctx, struct gl_renderbuffer *rb, SWspan *span);
extern void