-/* $Id: s_buffers.c,v 1.5 2001/02/13 23:58:38 brianp Exp $ */
+/* $Id: s_buffers.c,v 1.6 2001/03/07 05:06:12 brianp Exp $ */
/*
* Mesa 3-D graphics library
else {
/* Color index mode */
ASSERT((ctx->Color.IndexMask & ((1 << ctx->Visual.indexBits) - 1))
- == ((1 << ctx->Visual.indexBits) - 1));
+ == (GLuint) ((1 << ctx->Visual.indexBits) - 1));
if (ctx->Visual.indexBits == 8) {
/* 8-bit clear */
GLubyte span[MAX_WIDTH];