* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "main/compiler.h"
#include "main/mtypes.h"
+#include "main/texcompress.h"
#include "program/prog_execute.h"
#include "swrast.h"
#include "s_fragprog.h"
typedef void (*texture_sample_func)(struct gl_context *ctx,
+ const struct gl_sampler_object *samp,
const struct gl_texture_object *tObj,
GLuint n, const GLfloat texcoords[][4],
const GLfloat lambda[], GLfloat rgba[][4]);
GLubyte *Buffer;
FetchTexelFunc FetchTexel;
+
+ /** For fetching texels from compressed textures */
+ compressed_fetch_func FetchCompressedTexel;
};
GLboolean _DeferredTexture;
/** List/array of the fragment attributes to interpolate */
- GLuint _ActiveAttribs[FRAG_ATTRIB_MAX];
- /** Same info, but as a bitmask of FRAG_BIT_x bits */
+ GLuint _ActiveAttribs[VARYING_SLOT_MAX];
+ /** Same info, but as a bitmask of VARYING_BIT_x bits */
GLbitfield64 _ActiveAttribMask;
/** Number of fragment attributes to interpolate */
GLuint _NumActiveAttribs;
/** Indicates how each attrib is to be interpolated (lines/tris) */
- GLenum _InterpMode[FRAG_ATTRIB_MAX]; /* GL_FLAT or GL_SMOOTH (for now) */
+ GLenum _InterpMode[VARYING_SLOT_MAX]; /* GL_FLAT or GL_SMOOTH (for now) */
/* Working values:
*/