GLboolean _IntegerAccumMode; /**< Storing unscaled integers? */
GLfloat _IntegerAccumScaler; /**< Implicit scale factor */
+ GLchan *CurAuxBuffer;
/* Working values:
*/
GLuint NewState;
GLuint StateChanges;
GLenum Primitive; /* current primitive being drawn (ala glBegin) */
- GLuint CurrentBuffer; /* exactly one of FRONT_LEFT_BIT, BACK_LEFT_BIT, etc*/
+ GLbitfield CurrentBufferBit; /* exactly one the of DD_*_BIT buffer bits */
/** Mechanism to allow driver (like X11) to register further
* software rasterization routines.
#define FixedToChan(X) FixedToInt(X)
#endif
+
+
+extern void
+_swrast_translate_program( GLcontext *ctx );
+
+extern GLboolean
+_swrast_execute_codegen_program(GLcontext *ctx,
+ const struct fragment_program *program,
+ GLuint maxInst,
+ struct fp_machine *machine,
+ const struct sw_span *span,
+ GLuint column );
+
+
#endif