-/* $Id: s_copypix.c,v 1.6 2000/11/28 08:03:22 joukj Exp $ */
+/* $Id: s_copypix.c,v 1.9 2001/01/05 21:28:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
MEMCPY(primary_rgba, rgba, 4 * width * sizeof(GLchan));
- for (unit = 0; unit < MAX_TEXTURE_UNITS; unit++) {
+ for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
_mesa_pixeltexgen(ctx, width, (const GLchan (*)[4]) rgba,
s, t, r, q);
- gl_texture_pixels(ctx, unit, width, s, t, r, NULL,
- primary_rgba, rgba);
+ _swrast_texture_fragments(ctx, unit, width, s, t, r, NULL,
+ primary_rgba, rgba);
}
}
MEMCPY(primary_rgba, rgba, 4 * width * sizeof(GLchan));
- for (unit = 0; unit < MAX_TEXTURE_UNITS; unit++) {
+ for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
_mesa_pixeltexgen(ctx, width, (const GLchan (*)[4]) rgba,
s, t, r, q);
- gl_texture_pixels(ctx, unit, width, s, t, r, NULL,
- primary_rgba, rgba);
+ _swrast_texture_fragments(ctx, unit, width, s, t, r, NULL,
+ primary_rgba, rgba);
}
}
const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
GLint overlapping;
- if (!ctx->ReadBuffer->DepthBuffer || !ctx->DrawBuffer->DepthBuffer) {
+ if (!ctx->Visual.DepthBits) {
gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
return;
}
const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset;
GLint overlapping;
- if (!ctx->DrawBuffer->Stencil || !ctx->ReadBuffer->Stencil) {
+ if (!ctx->Visual.StencilBits) {
gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
return;
}