-/* $Id: s_copypix.c,v 1.43 2002/12/05 04:46:54 brianp Exp $ */
+/* $Id: s_copypix.c,v 1.44 2003/03/25 02:23:45 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 5.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "glheader.h"
#include "context.h"
#include "convolve.h"
+#include "histogram.h"
#include "macros.h"
#include "imports.h"
#include "pixel.h"
#include "s_context.h"
#include "s_depth.h"
-#include "s_histogram.h"
#include "s_pixeltex.h"
#include "s_span.h"
#include "s_stencil.h"
INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA);
if (ctx->Depth.Test)
- _mesa_span_default_z(ctx, &span);
+ _swrast_span_default_z(ctx, &span);
if (ctx->Fog.Enabled)
- _mesa_span_default_fog(ctx, &span);
+ _swrast_span_default_fog(ctx, &span);
if (SWRAST_CONTEXT(ctx)->_RasterMask == 0
for (row = 0; row < height; row++) {
GLchan rgba[MAX_WIDTH][4];
GLint i;
- _mesa_read_rgba_span(ctx, ctx->ReadBuffer, width, srcx, srcy + row, rgba);
+ _swrast_read_rgba_span(ctx, ctx->ReadBuffer, width, srcx, srcy + row, rgba);
/* convert GLchan to GLfloat */
for (i = 0; i < width; i++) {
*dest++ = (GLfloat) rgba[i][RCOMP] * (1.0F / CHAN_MAXF);
span.x = destx;
span.y = dy;
span.end = width;
- _mesa_write_zoomed_rgba_span(ctx, &span,
+ _swrast_write_zoomed_rgba_span(ctx, &span,
(CONST GLchan (*)[4])span.array->rgba,
desty, 0);
}
span.x = destx;
span.y = dy;
span.end = width;
- _mesa_write_rgba_span(ctx, &span);
+ _swrast_write_rgba_span(ctx, &span);
}
}
ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
if (ctx->Depth.Test)
- _mesa_span_default_z(ctx, &span);
+ _swrast_span_default_z(ctx, &span);
if (ctx->Fog.Enabled)
- _mesa_span_default_fog(ctx, &span);
+ _swrast_span_default_fog(ctx, &span);
if (SWRAST_CONTEXT(ctx)->_RasterMask == 0
&& !zoom
/* read the source image */
p = tmpImage;
for (j = 0; j < height; j++, ssy += stepy) {
- _mesa_read_rgba_span( ctx, ctx->ReadBuffer, width, srcx, ssy,
+ _swrast_read_rgba_span( ctx, ctx->ReadBuffer, width, srcx, ssy,
(GLchan (*)[4]) p );
p += width * 4;
}
if (changeBuffer)
_swrast_use_read_buffer(ctx);
ASSERT(width < MAX_WIDTH);
- _mesa_read_rgba_span( ctx, ctx->ReadBuffer, width, srcx, sy,
+ _swrast_read_rgba_span( ctx, ctx->ReadBuffer, width, srcx, sy,
span.array->rgba );
if (changeBuffer)
_swrast_use_draw_buffer(ctx);
span.x = destx;
span.y = dy;
span.end = width;
- _mesa_write_zoomed_rgba_span(ctx, &span,
+ _swrast_write_zoomed_rgba_span(ctx, &span,
(CONST GLchan (*)[4]) span.array->rgba,
desty, 0);
}
span.x = destx;
span.y = dy;
span.end = width;
- _mesa_write_rgba_span(ctx, &span);
+ _swrast_write_rgba_span(ctx, &span);
}
}
ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
if (ctx->Depth.Test)
- _mesa_span_default_z(ctx, &span);
+ _swrast_span_default_z(ctx, &span);
if (ctx->Fog.Enabled)
- _mesa_span_default_fog(ctx, &span);
+ _swrast_span_default_fog(ctx, &span);
/* If read and draw buffer are different we must do buffer switching */
changeBuffer = ctx->Pixel.ReadBuffer != ctx->Color.DrawBuffer
/* read the image */
p = tmpImage;
for (j = 0; j < height; j++, ssy += stepy) {
- _mesa_read_index_span( ctx, ctx->ReadBuffer, width, srcx, ssy, p );
+ _swrast_read_index_span( ctx, ctx->ReadBuffer, width, srcx, ssy, p );
p += width;
}
p = tmpImage;
else {
if (changeBuffer)
_swrast_use_read_buffer(ctx);
- _mesa_read_index_span( ctx, ctx->ReadBuffer, width, srcx, sy,
+ _swrast_read_index_span( ctx, ctx->ReadBuffer, width, srcx, sy,
span.array->index );
if (changeBuffer)
_swrast_use_draw_buffer(ctx);
span.y = dy;
span.end = width;
if (zoom)
- _mesa_write_zoomed_index_span(ctx, &span, desty, 0);
+ _swrast_write_zoomed_index_span(ctx, &span, desty, 0);
else
- _mesa_write_index_span(ctx, &span);
+ _swrast_write_index_span(ctx, &span);
}
if (overlapping)
overlapping = regions_overlap(srcx, srcy, destx, desty, width, height,
ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
- _mesa_span_default_color(ctx, &span);
+ _swrast_span_default_color(ctx, &span);
if (ctx->Fog.Enabled)
- _mesa_span_default_fog(ctx, &span);
+ _swrast_span_default_fog(ctx, &span);
if (overlapping) {
GLint ssy = sy;
}
p = tmpImage;
for (j = 0; j < height; j++, ssy += stepy) {
- _mesa_read_depth_span_float(ctx, width, srcx, ssy, p);
+ _swrast_read_depth_span_float(ctx, width, srcx, ssy, p);
p += width;
}
p = tmpImage;
p += width;
}
else {
- _mesa_read_depth_span_float(ctx, width, srcx, sy, depth);
+ _swrast_read_depth_span_float(ctx, width, srcx, sy, depth);
}
/* apply scale and bias */
span.end = width;
if (ctx->Visual.rgbMode) {
if (zoom)
- _mesa_write_zoomed_rgba_span( ctx, &span,
+ _swrast_write_zoomed_rgba_span( ctx, &span,
(const GLchan (*)[4])span.array->rgba, desty, 0 );
else
- _mesa_write_rgba_span(ctx, &span);
+ _swrast_write_rgba_span(ctx, &span);
}
else {
if (zoom)
- _mesa_write_zoomed_index_span( ctx, &span, desty, 0 );
+ _swrast_write_zoomed_index_span( ctx, &span, desty, 0 );
else
- _mesa_write_index_span(ctx, &span);
+ _swrast_write_index_span(ctx, &span);
}
}
}
p = tmpImage;
for (j = 0; j < height; j++, ssy += stepy) {
- _mesa_read_stencil_span( ctx, width, srcx, ssy, p );
+ _swrast_read_stencil_span( ctx, width, srcx, ssy, p );
p += width;
}
p = tmpImage;
p += width;
}
else {
- _mesa_read_stencil_span( ctx, width, srcx, sy, stencil );
+ _swrast_read_stencil_span( ctx, width, srcx, sy, stencil );
}
/* Apply shift, offset, look-up table */
/* Write stencil values */
if (zoom) {
- _mesa_write_zoomed_stencil_span( ctx, width, destx, dy,
+ _swrast_write_zoomed_stencil_span( ctx, width, destx, dy,
stencil, desty, 0 );
}
else {
- _mesa_write_stencil_span( ctx, width, destx, dy, stencil );
+ _swrast_write_stencil_span( ctx, width, destx, dy, stencil );
}
}