glsl: Handle continuation characters in preprocessor.
[mesa.git] / src / mesa / swrast / s_drawpix.c
index 2cf3501274ffcd679f23f57720d378f2fa2bf4e2..a9ef8e685f1efe05d94ed08cf6b8223cf9b3842a 100644 (file)
  */
 
 
-#include "glheader.h"
-#include "bufferobj.h"
-#include "context.h"
-#include "convolve.h"
-#include "image.h"
-#include "macros.h"
-#include "imports.h"
-#include "pixel.h"
-#include "state.h"
+#include "main/glheader.h"
+#include "main/bufferobj.h"
+#include "main/context.h"
+#include "main/convolve.h"
+#include "main/image.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/pixel.h"
+#include "main/state.h"
 
 #include "s_context.h"
-#include "s_drawpix.h"
 #include "s_span.h"
 #include "s_stencil.h"
 #include "s_zoom.h"
@@ -53,8 +52,8 @@ fast_draw_rgba_pixels(GLcontext *ctx, GLint x, GLint y,
                       const GLvoid *pixels)
 {
    const GLint imgX = x, imgY = y;
-   struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0][0];
-   const GLenum rbType = rb->DataType;
+   struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
+   GLenum rbType;
    SWcontext *swrast = SWRAST_CONTEXT(ctx);
    SWspan span;
    GLboolean simpleZoom;
@@ -62,6 +61,11 @@ fast_draw_rgba_pixels(GLcontext *ctx, GLint x, GLint y,
    struct gl_pixelstore_attrib unpack;
    GLint destX, destY, drawWidth, drawHeight; /* post clipping */
 
+   if (!rb)
+      return GL_TRUE; /* no-op */
+
+   rbType = rb->DataType;
+
    if ((swrast->_RasterMask & ~CLIP_BIT) ||
        ctx->Texture._EnabledCoordUnits ||
        userUnpack->SwapBytes ||
@@ -608,8 +612,8 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
                        IMAGE_POST_CONVOLUTION_SCALE_BIAS);
    }
 
-   if (ctx->DrawBuffer->_NumColorDrawBuffers[0] > 0 &&
-       ctx->DrawBuffer->_ColorDrawBuffers[0][0]->DataType != GL_FLOAT &&
+   if (ctx->DrawBuffer->_NumColorDrawBuffers > 0 &&
+       ctx->DrawBuffer->_ColorDrawBuffers[0]->DataType != GL_FLOAT &&
        ctx->Color.ClampFragmentColor != GL_FALSE) {
       /* need to clamp colors before applying fragment ops */
       transferOps |= IMAGE_CLAMP_BIT;
@@ -825,8 +829,17 @@ _swrast_DrawPixels( GLcontext *ctx,
                    const GLvoid *pixels )
 {
    SWcontext *swrast = SWRAST_CONTEXT(ctx);
+   GLboolean save_vp_override = ctx->VertexProgram._Overriden;
+
+   /* We are creating fragments directly, without going through vertex programs.
+    *
+    * This override flag tells the fragment processing code that its input comes
+    * from a non-standard source, and it may therefore not rely on optimizations
+    * that assume e.g. constant color if there is no color vertex array.
+    */
+   _mesa_set_vp_override(ctx, GL_TRUE);
 
-   RENDER_START(swrast,ctx);
+   swrast_render_start(ctx);
 
    if (ctx->NewState)
       _mesa_update_state(ctx);
@@ -834,10 +847,12 @@ _swrast_DrawPixels( GLcontext *ctx,
    if (swrast->NewState)
       _swrast_validate_derived( ctx );
 
-   pixels = _mesa_validate_and_map_drawpix_pbo(ctx, x, y, width, height,
-                                               format, type, unpack, pixels);
-   if (!pixels)
-      return;
+    pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels);
+    if (!pixels) {
+       swrast_render_finish(ctx);
+       _mesa_set_vp_override(ctx, save_vp_override);
+       return;
+    }
 
    switch (format) {
    case GL_STENCIL_INDEX:
@@ -874,11 +889,10 @@ _swrast_DrawPixels( GLcontext *ctx,
       /* don't return yet, clean-up */
    }
 
-end:
-
-   RENDER_FINISH(swrast,ctx);
+   swrast_render_finish(ctx);
+   _mesa_set_vp_override(ctx, save_vp_override);
 
-   _mesa_unmap_drapix_pbo(ctx, unpack);
+   _mesa_unmap_drawpix_pbo(ctx, unpack);
 }
 
 
@@ -901,7 +915,7 @@ _swrast_DrawDepthPixelsMESA( GLcontext *ctx,
    if (swrast->NewState)
       _swrast_validate_derived( ctx );
 
-   RENDER_START(swrast,ctx);
+   swrast_render_start(ctx);
 
    switch (colorFormat) {
    case GL_COLOR_INDEX:
@@ -930,6 +944,6 @@ _swrast_DrawDepthPixelsMESA( GLcontext *ctx,
       _mesa_problem(ctx, "unexpected format in glDrawDepthPixelsMESA");
    }
 
-   RENDER_FINISH(swrast,ctx);
+   swrast_render_finish(ctx);
 }
 #endif