-/* $Id: s_fog.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */
+/* $Id: s_fog.h,v 1.5 2001/06/18 23:55:18 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "swrast.h"
+extern GLfloat
+_mesa_z_to_fogfactor(GLcontext *ctx, GLfloat z);
extern void
_mesa_fog_rgba_pixels( const GLcontext *ctx,
- GLuint n, const GLfixed fog[],
+ GLuint n, const GLfloat fog[],
GLchan rgba[][4] );
extern void
_mesa_fog_ci_pixels( const GLcontext *ctx,
- GLuint n, const GLfixed fog[], GLuint indx[] );
+ GLuint n, const GLfloat fog[], GLuint indx[] );
extern void
_mesa_win_fog_coords_from_z( const GLcontext *ctx,
GLuint n,
const GLdepth z[],
- GLfixed fogcoord[] );
+ GLfloat fogcoord[] );
extern void
_mesa_depth_fog_rgba_pixels( const GLcontext *ctx,
GLuint n, const GLdepth z[], GLuint index[] );
-
#endif