-/* $Id: s_fog.h,v 1.4 2001/05/03 22:13:32 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "swrast.h"
-extern void
-_mesa_fog_rgba_pixels( const GLcontext *ctx,
- GLuint n, const GLfloat fog[],
- GLchan rgba[][4] );
-
-extern void
-_mesa_fog_ci_pixels( const GLcontext *ctx,
- GLuint n, const GLfloat fog[], GLuint indx[] );
-
-extern void
-_mesa_win_fog_coords_from_z( const GLcontext *ctx,
- GLuint n,
- const GLdepth z[],
- GLfloat fogcoord[] );
+extern GLfloat
+_swrast_z_to_fogfactor(GLcontext *ctx, GLfloat z);
extern void
-_mesa_depth_fog_rgba_pixels( const GLcontext *ctx,
- GLuint n, const GLdepth z[], GLchan rgba[][4] );
+_swrast_fog_rgba_span( const GLcontext *ctx, struct sw_span *span );
extern void
-_mesa_depth_fog_ci_pixels( const GLcontext *ctx,
- GLuint n, const GLdepth z[], GLuint index[] );
+_swrast_fog_ci_span( const GLcontext *ctx, struct sw_span *span );
#endif