#define S_FRAGPROG_H
-#include "s_context.h"
+#include "s_span.h"
+
+struct gl_context;
extern void
-_swrast_exec_fragment_program(GLcontext *ctx, SWspan *span);
+_swrast_exec_fragment_program(struct gl_context *ctx, SWspan *span);
#endif /* S_FRAGPROG_H */