mesa: Fix GL_LUMINANCE handling for textures in glGetTexImage
[mesa.git] / src / mesa / swrast / s_fragprog.h
index 689d3fc82e4a79fc5adcb525803ea03731713215..ac1f5ff4cf41e214f9892be4cb7f5515ea7de930 100644 (file)
 #define S_FRAGPROG_H
 
 
-#include "main/mtypes.h"
 #include "s_span.h"
 
+struct gl_context;
+
+GLboolean
+_swrast_use_fragment_program(struct gl_context *ctx);
 
 extern void
 _swrast_exec_fragment_program(struct gl_context *ctx, SWspan *span);