/* read the data from framebuffer */
_swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
- width, x, y, data );
+ width, x, y, CHAN_TYPE, data );
RENDER_FINISH(swrast,ctx);
/* read the data from framebuffer */
_swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
- width, x, y, data );
+ width, x, y, CHAN_TYPE, data );
RENDER_FINISH(swrast,ctx);
/* read the data from framebuffer */
_swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
- width, x, y, (GLchan (*)[4]) rgba );
+ width, x, y, CHAN_TYPE, rgba );
RENDER_FINISH( swrast, ctx );
/* read pixels from framebuffer */
for (i = 0; i < height; i++) {
_swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
- width, x, y + i, (GLchan (*)[4]) rgba[i] );
+ width, x, y + i, CHAN_TYPE, rgba[i] );
}
RENDER_FINISH(swrast,ctx);