-static INLINE void
-logicop_uint1(GLcontext *ctx, GLuint n, GLuint src[], const GLuint dest[],
+static inline void
+logicop_uint1(struct gl_context *ctx, GLuint n, GLuint src[], const GLuint dest[],
const GLubyte mask[])
{
LOGIC_OP_LOOP(ctx->Color.LogicOp, 1);
}
-static INLINE void
-logicop_uint2(GLcontext *ctx, GLuint n, GLuint src[], const GLuint dest[],
+static inline void
+logicop_uint2(struct gl_context *ctx, GLuint n, GLuint src[], const GLuint dest[],
const GLubyte mask[])
{
LOGIC_OP_LOOP(ctx->Color.LogicOp, 2);
}
-static INLINE void
-logicop_uint4(GLcontext *ctx, GLuint n, GLuint src[], const GLuint dest[],
+static inline void
+logicop_uint4(struct gl_context *ctx, GLuint n, GLuint src[], const GLuint dest[],
const GLubyte mask[])
{
LOGIC_OP_LOOP(ctx->Color.LogicOp, 4);
* pixel coordinates.
*/
void
-_swrast_logicop_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
+_swrast_logicop_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
SWspan *span)
{
void *rbPixels;
- ASSERT(span->end < MAX_WIDTH);
+ ASSERT(span->end < SWRAST_MAX_WIDTH);
ASSERT(span->arrayMask & SPAN_RGBA);
- ASSERT(rb->DataType == span->array->ChanType);
rbPixels = _swrast_get_dest_rgba(ctx, rb, span);