*/
-#include "glheader.h"
-#include "context.h"
-#include "imports.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/imports.h"
+#include "main/macros.h"
#include "s_context.h"
#include "s_logic.h"
if (span->array->ChanType == GL_UNSIGNED_BYTE) {
/* treat 4*GLubyte as GLuint */
logicop_uint1(ctx, span->end,
- (GLuint *) span->array->color.sz1.rgba,
+ (GLuint *) span->array->rgba8,
(const GLuint *) rbPixels, span->array->mask);
}
else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
/* treat 2*GLushort as GLuint */
logicop_uint2(ctx, 2 * span->end,
- (GLuint *) span->array->color.sz2.rgba,
+ (GLuint *) span->array->rgba16,
(const GLuint *) rbPixels, span->array->mask);
}
else {