-/* $Id: s_masking.c,v 1.7 2002/02/02 21:40:33 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 4.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
*/
-#include "glheader.h"
-#include "enums.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/macros.h"
-#include "s_alphabuf.h"
#include "s_context.h"
#include "s_masking.h"
#include "s_span.h"
-
+/**
+ * Apply the color mask to a span of rgba values.
+ */
void
-_mesa_mask_rgba_span( GLcontext *ctx, const struct sw_span *span,
- GLchan rgba[][4] )
+_swrast_mask_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ SWspan *span, GLuint buf)
{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLchan dest[MAX_WIDTH][4];
-#if CHAN_BITS == 8
- GLuint srcMask = *((GLuint*)ctx->Color.ColorMask);
- GLuint dstMask = ~srcMask;
- GLuint *rgba32 = (GLuint *) rgba;
- GLuint *dest32 = (GLuint *) dest;
-#else
- const GLboolean rMask = ctx->Color.ColorMask[RCOMP];
- const GLboolean gMask = ctx->Color.ColorMask[GCOMP];
- const GLboolean bMask = ctx->Color.ColorMask[BCOMP];
- const GLboolean aMask = ctx->Color.ColorMask[ACOMP];
-#endif
const GLuint n = span->end;
- GLuint i;
-
- ASSERT(n < MAX_WIDTH);
- ASSERT(span->arrayMask & SPAN_RGBA);
-
- if (span->arrayMask & SPAN_XY) {
- (*swrast->Driver.ReadRGBAPixels)(ctx, n, span->xArray, span->yArray,
- dest, span->mask);
- if (SWRAST_CONTEXT(ctx)->_RasterMask & ALPHABUF_BIT) {
- _mesa_read_alpha_pixels(ctx, n, span->xArray, span->yArray,
- dest, span->mask );
+ void *rbPixels;
+
+ assert(n < SWRAST_MAX_WIDTH);
+ assert(span->arrayMask & SPAN_RGBA);
+
+ rbPixels = _swrast_get_dest_rgba(ctx, rb, span);
+
+ /*
+ * Do component masking.
+ * Note that we're not using span->array->mask[] here. We could...
+ */
+ if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ const GLubyte colormask[4] = {
+ GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 0) ? 0xff : 0,
+ GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 1) ? 0xff : 0,
+ GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 2) ? 0xff : 0,
+ GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 3) ? 0xff : 0,
+ };
+ GLuint srcMask;
+ memcpy(&srcMask, colormask, sizeof(srcMask));
+ const GLuint dstMask = ~srcMask;
+ const GLuint *dst = (const GLuint *) rbPixels;
+ GLuint *src = (GLuint *) span->array->rgba8;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ src[i] = (src[i] & srcMask) | (dst[i] & dstMask);
}
}
- else {
- _mesa_read_rgba_span(ctx, ctx->DrawBuffer, n, span->x, span->y, dest);
- }
-
-#if CHAN_BITS == 8
- for (i = 0; i < n; i++) {
- rgba32[i] = (rgba32[i] & srcMask) | (dest32[i] & dstMask);
- }
-#else
- for (i = 0; i < n; i++) {
- if (!rMask) rgba[i][RCOMP] = dest[i][RCOMP];
- if (!gMask) rgba[i][GCOMP] = dest[i][GCOMP];
- if (!bMask) rgba[i][BCOMP] = dest[i][BCOMP];
- if (!aMask) rgba[i][ACOMP] = dest[i][ACOMP];
- }
-#endif
-}
-
-
-
-
-/*
- * Apply glColorMask to a span of RGBA pixels.
- */
-void
-_mesa_mask_rgba_array( GLcontext *ctx,
- GLuint n, GLint x, GLint y, GLchan rgba[][4] )
-{
- GLchan dest[MAX_WIDTH][4];
- GLuint i;
-
-#if CHAN_BITS == 8
-
- GLuint srcMask = *((GLuint*)ctx->Color.ColorMask);
- GLuint dstMask = ~srcMask;
- GLuint *rgba32 = (GLuint *) rgba;
- GLuint *dest32 = (GLuint *) dest;
-
- _mesa_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
- for (i = 0; i < n; i++) {
- rgba32[i] = (rgba32[i] & srcMask) | (dest32[i] & dstMask);
- }
-
-#else
-
- const GLint rMask = ctx->Color.ColorMask[RCOMP];
- const GLint gMask = ctx->Color.ColorMask[GCOMP];
- const GLint bMask = ctx->Color.ColorMask[BCOMP];
- const GLint aMask = ctx->Color.ColorMask[ACOMP];
-
- _mesa_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
- for (i = 0; i < n; i++) {
- if (!rMask) rgba[i][RCOMP] = dest[i][RCOMP];
- if (!gMask) rgba[i][GCOMP] = dest[i][GCOMP];
- if (!bMask) rgba[i][BCOMP] = dest[i][BCOMP];
- if (!aMask) rgba[i][ACOMP] = dest[i][ACOMP];
- }
-
-#endif
-}
-
-
-
-void
-_mesa_mask_index_span( GLcontext *ctx, const struct sw_span *span,
- GLuint index[] )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const GLuint msrc = ctx->Color.IndexMask;
- const GLuint mdest = ~msrc;
- GLuint fbindexes[MAX_WIDTH];
- GLuint i;
-
- ASSERT(span->arrayMask & SPAN_INDEX);
- ASSERT(span->end < MAX_WIDTH);
-
- if (span->arrayMask & SPAN_XY) {
-
- (*swrast->Driver.ReadCI32Pixels)(ctx, span->end, span->xArray,
- span->yArray, fbindexes, span->mask);
-
- for (i = 0; i < span->end; i++) {
- index[i] = (index[i] & msrc) | (fbindexes[i] & mdest);
+ else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
+ /* 2-byte components */
+ /* XXX try to use 64-bit arithmetic someday */
+ const GLushort rMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 0) ? 0xffff : 0x0;
+ const GLushort gMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 1) ? 0xffff : 0x0;
+ const GLushort bMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 2) ? 0xffff : 0x0;
+ const GLushort aMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 3) ? 0xffff : 0x0;
+ const GLushort (*dst)[4] = (const GLushort (*)[4]) rbPixels;
+ GLushort (*src)[4] = span->array->rgba16;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ src[i][RCOMP] = (src[i][RCOMP] & rMask) | (dst[i][RCOMP] & ~rMask);
+ src[i][GCOMP] = (src[i][GCOMP] & gMask) | (dst[i][GCOMP] & ~gMask);
+ src[i][BCOMP] = (src[i][BCOMP] & bMask) | (dst[i][BCOMP] & ~bMask);
+ src[i][ACOMP] = (src[i][ACOMP] & aMask) | (dst[i][ACOMP] & ~aMask);
}
}
else {
- _mesa_read_index_span(ctx, ctx->DrawBuffer, span->end, span->x, span->y,
- fbindexes );
-
- for (i = 0; i < span->end; i++) {
- index[i] = (index[i] & msrc) | (fbindexes[i] & mdest);
+ /* 4-byte components */
+ const GLuint rMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 0) ? ~0x0 : 0x0;
+ const GLuint gMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 1) ? ~0x0 : 0x0;
+ const GLuint bMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 2) ? ~0x0 : 0x0;
+ const GLuint aMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 3) ? ~0x0 : 0x0;
+ const GLuint (*dst)[4] = (const GLuint (*)[4]) rbPixels;
+ GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[VARYING_SLOT_COL0];
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ src[i][RCOMP] = (src[i][RCOMP] & rMask) | (dst[i][RCOMP] & ~rMask);
+ src[i][GCOMP] = (src[i][GCOMP] & gMask) | (dst[i][GCOMP] & ~gMask);
+ src[i][BCOMP] = (src[i][BCOMP] & bMask) | (dst[i][BCOMP] & ~bMask);
+ src[i][ACOMP] = (src[i][ACOMP] & aMask) | (dst[i][ACOMP] & ~aMask);
}
}
}
-
-
-
-/*
- * Apply glIndexMask to a span of CI pixels.
- */
-void
-_mesa_mask_index_array( GLcontext *ctx,
- GLuint n, GLint x, GLint y, GLuint index[] )
-{
- GLuint i;
- GLuint fbindexes[MAX_WIDTH];
- GLuint msrc, mdest;
-
- _mesa_read_index_span( ctx, ctx->DrawBuffer, n, x, y, fbindexes );
-
- msrc = ctx->Color.IndexMask;
- mdest = ~msrc;
-
- for (i=0;i<n;i++) {
- index[i] = (index[i] & msrc) | (fbindexes[i] & mdest);
- }
-}