-/* $Id: s_masking.c,v 1.2 2000/11/05 18:24:40 keithw Exp $ */
+/* $Id: s_masking.c,v 1.3 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
GLuint *rgba32 = (GLuint *) rgba;
GLuint *dest32 = (GLuint *) dest;
- gl_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
+ _mesa_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
for (i = 0; i < n; i++) {
rgba32[i] = (rgba32[i] & srcMask) | (dest32[i] & dstMask);
}
const GLint bMask = ctx->Color.ColorMask[BCOMP];
const GLint aMask = ctx->Color.ColorMask[ACOMP];
- gl_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
+ _mesa_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
for (i = 0; i < n; i++) {
if (!rMask) rgba[i][RCOMP] = dest[i][RCOMP];
if (!gMask) rgba[i][GCOMP] = dest[i][GCOMP];
GLuint fbindexes[MAX_WIDTH];
GLuint msrc, mdest;
- gl_read_index_span( ctx, ctx->DrawBuffer, n, x, y, fbindexes );
+ _mesa_read_index_span( ctx, ctx->DrawBuffer, n, x, y, fbindexes );
msrc = ctx->Color.IndexMask;
mdest = ~msrc;