-/* $Id: s_masking.h,v 1.1 2000/10/31 18:00:04 keithw Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
- *
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ * Version: 6.5.2
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
#define S_MASKING_H
-#include "types.h"
+#include "mtypes.h"
#include "swrast.h"
-/*
- * Implement glColorMask for a span of RGBA pixels.
- */
extern void
-_mesa_mask_rgba_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y,
- GLchan rgba[][4] );
+_swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
+ SWspan *span);
-
-/*
- * Implement glColorMask for an array of RGBA pixels.
- */
extern void
-_mesa_mask_rgba_pixels( GLcontext *ctx,
- GLuint n, const GLint x[], const GLint y[],
- GLchan rgba[][4], const GLubyte mask[] );
-
-
-
-/*
- * Implement glIndexMask for a span of CI pixels.
- */
-extern void
-_mesa_mask_index_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, GLuint index[] );
-
-
-
-/*
- * Implement glIndexMask for an array of CI pixels.
- */
-extern void
-_mesa_mask_index_pixels( GLcontext *ctx,
- GLuint n, const GLint x[], const GLint y[],
- GLuint index[], const GLubyte mask[] );
-
-
+_swrast_mask_ci_span(GLcontext *ctx, struct gl_renderbuffer *rb,
+ SWspan *span);
#endif
-