swrast: restore !shader check around add_specular()
[mesa.git] / src / mesa / swrast / s_masking.h
index daffc2017464cef9792ce05453f5f030d332ddac..3260ca34e324a9e5d1418c4943fc68e826a9b5e3 100644 (file)
 #define S_MASKING_H
 
 
-#include "mtypes.h"
 #include "swrast.h"
 
 
 extern void
 _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
-                       const struct sw_span *span, GLchan rgba[][4]);
+                       SWspan *span);
 
 
 extern void
 _swrast_mask_ci_span(GLcontext *ctx, struct gl_renderbuffer *rb,
-                     const struct sw_span *span, GLuint index[]);
+                     SWspan *span);
 
 #endif