#define S_MASKING_H
-#include "mtypes.h"
#include "swrast.h"
extern void
_swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
- struct sw_span *span);
+ SWspan *span);
extern void
_swrast_mask_ci_span(GLcontext *ctx, struct gl_renderbuffer *rb,
- struct sw_span *span);
+ SWspan *span);
#endif