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swrast: stop using _DepthBuffer in triangle code
[mesa.git]
/
src
/
mesa
/
swrast
/
s_points.c
diff --git
a/src/mesa/swrast/s_points.c
b/src/mesa/swrast/s_points.c
index 06c6ef4ef7ad53d84dc1cc2bb0a00bc0fe5832d2..11b7ef7b1f83423c948a7d632a86d5995a96e0c2 100644
(file)
--- a/
src/mesa/swrast/s_points.c
+++ b/
src/mesa/swrast/s_points.c
@@
-51,7
+51,7
@@
* or just the glPointSize value.
* Must also clamp to user-defined range and implmentation limits.
*/
-static
INLINE
GLfloat
+static
inline
GLfloat
get_size(const struct gl_context *ctx, const SWvertex *vert, GLboolean smoothed)
{
GLfloat size;