-/* $Id: s_pointtemp.h,v 1.3 2001/01/30 16:38:20 brianp Exp $ */
+/* $Id: s_pointtemp.h,v 1.4 2001/03/07 05:06:12 brianp Exp $ */
/*
* Mesa 3-D graphics library
iRadius = iSize / 2;
if (iSize & 1) {
/* odd size */
- xmin = vert->win[0] - iRadius;
- xmax = vert->win[0] + iRadius;
- ymin = vert->win[1] - iRadius;
- ymax = vert->win[1] + iRadius;
+ xmin = (GLint) (vert->win[0] - iRadius);
+ xmax = (GLint) (vert->win[0] + iRadius);
+ ymin = (GLint) (vert->win[1] - iRadius);
+ ymax = (GLint) (vert->win[1] + iRadius);
}
else {
/* even size */
{
/* size == 1 */
- GLint x = vert->win[0];
- GLint y = vert->win[1];
+ GLint x = (GLint) vert->win[0];
+ GLint y = (GLint) vert->win[1];
#if ((FLAGS & (SPECULAR | TEXTURE)) == (SPECULAR | TEXTURE))
PB_WRITE_MULTITEX_SPEC_PIXEL(PB, x, y, z, fog,
red, green, blue, alpha,