SWcontext *swrast = SWRAST_CONTEXT(ctx);
struct gl_pixelstore_attrib clippedPacking = *packing;
- /* Need to do RENDER_START before clipping or anything else since this
- * is where a driver may grab the hw lock and get an updated window
- * size.
- */
- RENDER_START(swrast, ctx);
-
if (ctx->NewState)
_mesa_update_state(ctx);
+ /* Need to do swrast_render_start() before clipping or anything else
+ * since this is where a driver may grab the hw lock and get an updated
+ * window size.
+ */
+ swrast_render_start(ctx);
+
if (swrast->NewState)
_swrast_validate_derived( ctx );
/* Do all needed clipping here, so that we can forget about it later */
if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
/* The ReadPixels region is totally outside the window bounds */
- RENDER_FINISH(swrast, ctx);
+ swrast_render_finish(ctx);
return;
}
- pixels = _mesa_map_readpix_pbo(ctx, &clippedPacking, pixels);
+ pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels);
if (!pixels)
return;
/* don't return yet, clean-up */
}
- RENDER_FINISH(swrast, ctx);
+ swrast_render_finish(ctx);
- _mesa_unmap_readpix_pbo(ctx, &clippedPacking);
+ _mesa_unmap_pbo_dest(ctx, &clippedPacking);
}