Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
[mesa.git] / src / mesa / swrast / s_readpix.c
index f925e7911624ee9fe6ecf8dcca0f0a19ab409ac1..f2b91e0528259f9954f865179d4627e9bee4223d 100644 (file)
@@ -1,10 +1,8 @@
-/* $Id: s_readpix.c,v 1.15 2002/07/09 01:22:52 brianp Exp $ */
-
 /*
  * Mesa 3-D graphics library
- * Version:  4.1
+ * Version:  5.1
  *
- * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
+ * Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
@@ -32,7 +30,7 @@
 #include "feedback.h"
 #include "image.h"
 #include "macros.h"
-#include "mem.h"
+#include "imports.h"
 #include "pixel.h"
 
 #include "s_alphabuf.h"
@@ -62,6 +60,17 @@ read_index_pixels( GLcontext *ctx,
       return;
    }
 
+   if (type != GL_BYTE &&
+       type != GL_UNSIGNED_BYTE &&
+       type != GL_SHORT &&
+       type != GL_UNSIGNED_SHORT &&
+       type != GL_INT &&
+       type != GL_UNSIGNED_INT &&
+       type != GL_FLOAT) {
+      _mesa_error( ctx, GL_INVALID_OPERATION, "glReadPixels(index type)");
+      return;
+   }
+
    _swrast_use_read_buffer(ctx);
 
    readWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width;
@@ -126,7 +135,7 @@ read_depth_pixels( GLcontext *ctx,
          GLushort *dst = (GLushort*) _mesa_image_address( packing, pixels,
                          width, height, GL_DEPTH_COMPONENT, type, 0, j, 0 );
          GLint i;
-         _mesa_read_depth_span(ctx, width, x, y, depth);
+         _swrast_read_depth_span(ctx, width, x, y, depth);
          for (i = 0; i < width; i++)
             dst[i] = depth[i];
       }
@@ -138,7 +147,7 @@ read_depth_pixels( GLcontext *ctx,
       for (j=0;j<height;j++,y++) {
          GLdepth *dst = (GLdepth *) _mesa_image_address( packing, pixels,
                          width, height, GL_DEPTH_COMPONENT, type, 0, j, 0 );
-         _mesa_read_depth_span(ctx, width, x, y, dst);
+         _swrast_read_depth_span(ctx, width, x, y, dst);
       }
    }
    else {
@@ -148,7 +157,7 @@ read_depth_pixels( GLcontext *ctx,
          GLfloat depth[MAX_WIDTH];
          GLvoid *dest;
 
-         _mesa_read_depth_span_float(ctx, readWidth, x, y, depth);
+         _swrast_read_depth_span_float(ctx, readWidth, x, y, depth);
 
          dest = _mesa_image_address(packing, pixels, width, height,
                                     GL_DEPTH_COMPONENT, type, 0, j, 0);
@@ -195,7 +204,7 @@ read_stencil_pixels( GLcontext *ctx,
       GLvoid *dest;
       GLstencil stencil[MAX_WIDTH];
 
-      _mesa_read_stencil_span(ctx, readWidth, x, y, stencil);
+      _swrast_read_stencil_span(ctx, readWidth, x, y, stencil);
 
       dest = _mesa_image_address(packing, pixels, width, height,
                                  GL_STENCIL_INDEX, type, 0, j, 0);
@@ -279,13 +288,20 @@ read_fast_rgba_pixels( GLcontext *ctx,
       if (0) {
 #endif
          GLchan *dest = (GLchan *) pixels
-                         + (skipRows * rowLength + skipPixels) * 4;
+                      + (skipRows * rowLength + skipPixels) * 4;
          GLint row;
+
+         if (packing->Invert) {
+            /* start at top and go down */
+            dest += (readHeight - 1) * rowLength * 4;
+            rowLength = -rowLength;
+         }
+
          for (row=0; row<readHeight; row++) {
             (*swrast->Driver.ReadRGBASpan)(ctx, readWidth, srcX, srcY,
                                         (GLchan (*)[4]) dest);
             if (ctx->DrawBuffer->UseSoftwareAlphaBuffers) {
-               _mesa_read_alpha_span(ctx, readWidth, srcX, srcY,
+               _swrast_read_alpha_span(ctx, readWidth, srcX, srcY,
                                      (GLchan (*)[4]) dest);
             }
             dest += rowLength * 4;
@@ -383,7 +399,7 @@ read_rgba_pixels( GLcontext *ctx,
       for (row = 0; row < height; row++, y++) {
          GLchan rgba[MAX_WIDTH][4];
          if (ctx->Visual.rgbMode) {
-            _mesa_read_rgba_span(ctx, ctx->ReadBuffer, readWidth, x, y, rgba);
+            _swrast_read_rgba_span(ctx, ctx->ReadBuffer, readWidth, x, y, rgba);
          }
          else {
             GLuint index[MAX_WIDTH];
@@ -429,7 +445,7 @@ read_rgba_pixels( GLcontext *ctx,
          GLchan rgba[MAX_WIDTH][4];
          GLvoid *dst;
          if (ctx->Visual.rgbMode) {
-            _mesa_read_rgba_span(ctx, ctx->ReadBuffer, readWidth, x, y, rgba);
+            _swrast_read_rgba_span(ctx, ctx->ReadBuffer, readWidth, x, y, rgba);
          }
          else {
             GLuint index[MAX_WIDTH];